** Old post removed because it was no longer accurate **
The latest official skin installer can now be found on the download page.
For skinning information and template, please check out our repository at https://github.com/fredli74/microtonic-skins
To test out the custom skin possibilities I created a retro skin for the Vintage Tonic release.
Love it! I think maybe this should be the official new look!
love this
thanks!
beautiful work, thank you for sharing. Hope to see this make it into the default product. :)
Nice alternative look. Thanx, Fredrik!
Whow, awesome new skin, will try this new stuff asap! Happy holidays all!
Very cool! Thank you!
Thank you for the "tutorial", the new skin, the skinning possibiliteis and the plugin at all. Just great! (=
This looks great! Thank you!
Trying to get the Vintage Skin working, can someone give me specifics on where to put the folder on Mac ?
- Sam Saw wrote:
Trying to get the Vintage Skin working, can someone give me specifics on where to put the folder on Mac ?
For VST copy "Microtonic V3.3 Resources" folder into your Mac HD > Library > Audio > Plug-ins > VST > Sonic Charge
I believe same goes for any other plugin type so for AU you need to go into "Components" instead of "VST" folder and so on.
Well, Fredrik literally already wrote it:
The resource folder must be named "Microtonic V3.3 Resources" and located in the same folder as the Microtonic.vst (or Microtonic.component) file.
I got it working with the plugins, but can't get it to work with the standalone version of Microtonic.
I had also placed the resources folder in the 'Sonic Charge' folder located under Applications (the same folder as Microtonic standalone). Does it need to go somewhere else for the standalone version? Does the skin work with the standalone version?
Also, is removing this folder the only way to revert back to the original or is there a toggle I am overlooking? Thanks!
Cool skin. Thanks, Fredrik!
COOL! But how to install this on Windows 10 x64? ))
Thanx!
- Joey Luck wrote:
I got it working with the plugins, but can't get it to work with the standalone version of Microtonic.
Yes, it's a bit tricky with the standalone version because the .vst file is actually inside the .app bundle. So if you right-click it in Finder and "Show Package Content", you can find the .vst in there and drop the resource folder next to it. This is not a beautiful solution, we know, skinning is more of a hack for now.
Also, is removing this folder the only way to revert back to the original or is there a toggle I am overlooking? Thanks!
Yes, or you can rename it to turn it off of course.
Fantastic!! Thanks so much for all you do!!
This is amazing. LOVE that skin! I'm such a sucker for skins, SO excited to play around with the template!
love this look!
thanks frederik
Beautiful ! And so happy this is skinnable :)
will the other products get a similar skinning feature?
Only one word - COOL!!!!!! Thank you! Amazing instrument is now with the Great look!!!
F yah@!
Interested to see what the skinning masters out there come up with
Love the woodgrain. ;-)
Thank you very much and Merry Christmas
Merci !!
*****If any resource file is missing in the folder, the built-in resource is used instead.
Yes it is missing. So I can't replace it with Microtonic V3.3 Resources...
Where is the resource file (old) to replace ? Or do I have to uninstall Microtonic first and reinstall ?
Thanks , this looks great . Merry Xmas
- okan bayir wrote:
*****If any resource file is missing in the folder, the built-in resource is used instead.
Yes it is missing. So I can't replace it with Microtonic V3.3 Resources...
Where is the resource file (old) to replace ? Or do I have to uninstall Microtonic first and reinstall ?
and I only have a .dll and no .vst file in my VST Folder......I placed the .dll into the Microtonic V3.3 Resources folder.....it doesn't work...(Win 10 x64)
I am absolutely blown away, this skin breathes brand life into Microtonic. My favorite drum machine in the world now looks utterly fantastic in addition to sounding as great as always. Happy holidays, and thank you.
- okan bayir wrote:
I only have a .dll and no .vst file in my VST Folder......I placed the .dll into the Microtonic V3.3 Resources folder.....it doesn't work...(Win 10 x64)
Ah sorry, .vst is Mac, it's called Microtonic.dll on Windows. (Updated my top post for clarity). Just drop the Microtonic V3.3 Resource folder next to your .dll file, it should then find it when the plugin loads up.
- grymmjack wrote:
will the other products get a similar skinning feature?
Synplant, Echobode, Bitspeek, and Permut8 actually have way better skinning support than Microtonic. It not only lets you replace image resources but change almost everything with the interface. You can change dimensions of components, move things around, or add new stuff, like the random buttons I made for Echobode and Permut8.
The problem is we have not written any documentation on it and have no alternative GUIs to show how it's done.
For the brave soul who wants to try it anyway, the principle is the same, if it finds resource folders it will load from them instead. Built-in resources are easily extracted on Mac since you can just do "Show Package Contents" on the .vst file.
Awesome! Back to the Future. Great Christmas gift. Thank You.
a-ma-zing!!!
Thank you very much! I could make myself a light version (cause my eyes can't read the dark version very good). It's great to be able to customise the look. Thank you for this great Christmas gift! (And the wonderful vintage sounds of course!!!)
Cheers
Dumbo
This is phenomenal and the sounds are great. Can you please make more packs built on other drum machines, possibly even things like the Tempest?
Also, will you make the machine learning available to others?
Best,
JL
Looks great! Thanks for this!
Looks awesome! Thx!
sounds great, more please!
Ooh nice! I may try to cook up a skin or maybe two and post them up here. As I haven't even thought about this yet, any suggestions are welcome.
Excellent!
Thank you for this, Looks great!
- Fredrik Lidström wrote:- Joey Luck wrote:Yes, it's a bit tricky with the standalone version because the .vst file is actually inside the .app bundle. So if you right-click it in Finder and "Show Package Content", you can find the .vst in there and drop the resource folder next to it. This is not a beautiful solution, we know, skinning is more of a hack for now.
I got it working with the plugins, but can't get it to work with the standalone version of Microtonic.
That worked. Thanks!
awesome!
one problem.
user can't understand what channel is currently selected if pattern is played.
little red dot on selected channel is not very obvious.
may be highlight the selected PAD?
https://prnt.sc/wadzza
Nice to see Microtonic is still alive !
It works for me in the standalone version, it works as a vst in Reason,but Live doesn't let it load ... i go back to the original version, that being said, it's quite cool this new skin.
You guys keep making your great work even better. Thank you!
Thanks Fredrick
- Fredrik Lidström wrote:- okan bayir wrote:Ah sorry, .vst is Mac, it's called Microtonic.dll on Windows. (Updated my top post for clarity). Just drop the Microtonic V3.3 Resource folder next to your .dll file, it should then find it when the plugin loads up.
I only have a .dll and no .vst file in my VST Folder......I placed the .dll into the Microtonic V3.3 Resources folder.....it doesn't work...(Win 10 x64)
Does not work. Placed as you described. I am using Studio One Pro 5
Other Win10 x64 User here, or am I the only one who can't make it work ?
Very cool and fun thank you for the new patches!
- okan bayir wrote:- Fredrik Lidström wrote:Does not work. Placed as you described. I am using Studio One Pro 5- okan bayir wrote:Ah sorry, .vst is Mac, it's called Microtonic.dll on Windows. (Updated my top post for clarity). Just drop the Microtonic V3.3 Resource folder next to your .dll file, it should then find it when the plugin loads up.
I only have a .dll and no .vst file in my VST Folder......I placed the .dll into the Microtonic V3.3 Resources folder.....it doesn't work...(Win 10 x64)
Other Win10 x64 User here, or am I the only one who can't make it work ?
Same config here: S1Pro v5 on win 10 x64 and working.
The resource folder is just sitting in the Sonic Charge folder alongside my microtonic.dll. I did not place the microtonic.dll inside the resource folder.
This is a fresh new ("old") look for the uTonic I'm enjoying very much to have. Thank you Fredrik and Magnus ! :D
I've used the .txt method to point to the skin folder, so it's easier to toggle it on/off without moving folder/files.
yeahhh ! merry xmas :)
Teal and orange in the making.
Cool stuff guys! 👍
- colin wrote:
ultra-retro in the making :D
Sick so far! Excited to try the final :)
Haha, you people are great. Looking forward to these cool looking skins as well!
😍😍😍
woohooooo finally skins are coming! i did a few skins in the past for personal use, for example this "dark mode" skin that i personally use often. but the "new" stuff you posted here, with completely different knobs and graphics is really blowing me away !
Yes! Philter please
- Fredrik Lidström wrote:
[...] It is also possible to create a text file named "Microtonic V3.3 Resources Path.txt" containing the full path to where you want Microtonic to search for resources.
I'm having trouble getting this to work. On my MacOS 10.13.6 system, I placed a folder named Microtonic V3.3 Resources
in /Library/Application Support/Sonic Charge
(where Microtonic Scripts
also resides). It contains a variation of the file background_x2.png
.
Then I tried various formats for the path, e.g.:
/Library/Application Support/Sonic Charge
/Library/Application\ Support/Sonic\ Charge
/Library/Application Support/Sonic Charge/
/Library/Application\ Support/Sonic\ Charge/
/Library/Application Support/Sonic Charge/Microtonic V3.3 Resources
/Library/Application\ Support/Sonic\ Charge/Microtonic\ V3.3\ Resources
/Library/Application Support/Sonic Charge/Microtonic V3.3 Resources/
/Library/Application\ Support/Sonic\ Charge/Microtonic\ V3.3\ Resources/
In case anyone else likes to add those nifty log scales (for the 3 horizontal frequency sliders and the 4 vertical attack / release sliders) from the Vintage Tonic skin to the default skin, I quickly made both a light and a dark version - I haven't made up my mind which I like best.
Light:
I double click the .exe and a box flashes up very briefly but nothing appears to have happened. Looked in the sonic charge folder for any new folders or whatever and nothing appears to be different. Any ideas?
- Sjoerd van Geffen wrote:
I'm having trouble getting this to work. On my MacOS 10.13.6 system, I placed a folder namedMicrotonic V3.3 Resources
in/Library/Application Support/Sonic Charge
(whereMicrotonic Scripts
also resides). It contains a variation of the filebackground_x2.png
.
Yeah sorry, you need to put it next to your Microtonic.vst which is in /Library/Audio/Plug-Ins/VST
. As I mentioned, skinning is more of a hack than a well thought out feature. This is actually how I work when I create GUIs for all our products. I just put an interface reload button in the corner and can test things out and adjust stuff without having to recompile or restart the host. It's still in there if you need it, inside the main.cushy you can find a "Development views" section with a reload button, just set visibility: true
- Stefan Smith wrote:
I double click the .exe and a box flashes up very briefly but nothing appears to have happened. Looked in the sonic charge folder for any new folders or whatever and nothing appears to be different. Any ideas?
I think you might have downloaded my image-tool (pixelSequencer). You only need that if you gonna create your own skin. Download the zip file in my second post and then extract the Microtonic V3.3 Resources
folder and put it in your VST folder, right next to Microtonic.dll
- Fredrik Lidström wrote:
[...]
Thanks, good to know. I was trying to use the .txt file with path because it seemed a good way to avoid having to duplicate things for the AU .component. Perhaps symlinks work, otherwise I'll just have to copy stuff around. Not a big deal, I don't plan to change the skin very often and it's not a huge waste of resources either. A hack is already more than good enough.
Thanks for that tip on Development views as well; I'll check it out.
Microtonic V3.3 Resources Path.txt
works as well, but it also must be next to the Microtonic.dll (Windows), Microtonic.vst (Mac VST) or Microtonic.component (Mac AU)
Like this, on Windows, where my VSTs are in C:\Program Files (x86)\Cakewalk\Vstplugins\Sonic Charge
or like this for VST on Mac where I have a folder in this picture, but a .txt file works fine.
Oh this is great news!
Thanks for making skinning possible! I'm looking forward to countless hours in Blender and Photoshop making a skin for this fantastic drum synth.
Sincerely
Lars-Erik
- Fredrik Lidström wrote:
[...]
Gotcha, got it working now (I think I was testing it with the dark version of my modded background, which somehow does not show up; I guess the lines aren't dark enough).
The interface reload button does not always seem to work, but I can live without it just fine.
Where I ran into a problem now is using pixelSequencer to encode. Decoding worked just fine, however encoding did not. I have attached its output for your reference, as to not spam this forum with error logs.
pixelSequencer.log.txt(6.11kB, 752 downloads)
So as a hack around a hack, I just edited the encoded files directly, which sort of worked. Some results so far: I added some TR-808 style colored buttons to the Vintage Tonic skin. They're a bit pale because semi-transparent grey buttons are superimposed on a colored background, but it gets me the effect I was going for. I'll probably improve on it if I manage to get the encoding working.
Haha, I wanted to do different colors but did not think of that trick. 😲
Looks like when I built the pixelSequencer command on my MacOS 10.15, it's linking to stuff you do not have in your OS version. Maybe I can rebuild targeting an older version. What are you using?
And sorry, yes, the reload button does not seem to work that great on Microtonic. It does not trigger reload of the image resources.
I'm on 10.13.6 currently (but should upgrade soonish after doing proper backups and such).
And please feel free to use that trick to improve on my results - I'm sure you can easily do a better job than this quick sloppy hack. Btw, I also love the retro-style file icons for the Vintage Tonic stuff, I guess you're responsible for those as well? My compliments!
THanks for getting back and correcting me. I have extracted that folder in the same folder as the microtonic dll. Is there anything else i should do as the skin looks the same? Thanks
- vectro wrote:
Teal and orange in the making.
Nice!
Here's a preview of what I'm working on, the design idea is "dark with blinking buttons" and now things are finally starting to look somewhat consistent. Still lots of tweaking, testing and polishing to be done.
Edit: The cluttered numbers on the buttons here and there are only there for me to keep track of what file and what part of the sprite sheet that is being used. They will be remove later.
That looks awesome!
- Christian F. wrote:
That looks awesome!
Thanks!
- LarsErik wrote:
Here's a preview of what I'm working on, the design idea is "dark with blinking buttons" and now things are finally starting to look somewhat consistent. Still lots of tweaking, testing and polishing to be done.
Woah! I need this skin. 😲
- Fredrik Lidström wrote:
To test out the custom skin possibilities I created a retro skin for the Vintage Tonic release.
Microtonic Skin Vintage Tonic V3.3.zip(924kB, 2643 downloads)
This is brilliant - thanks!!!
- LarsErik wrote:
Here's a preview of what I'm working on, the design idea is "dark with blinking buttons" and now things are finally starting to look somewhat consistent. Still lots of tweaking, testing and polishing to be done.
Edit: The cluttered numbers on the buttons here and there are only there for me to keep track of what file and what part of the sprite sheet that is being used. They will be remove later.
LOVE THIS!!! Please share once you finish - really love how this is coming along!
- Magnus Lidström wrote:- LarsErik wrote:
Here's a preview of what I'm working on, the design idea is "dark with blinking buttons" and now things are finally starting to look somewhat consistent. Still lots of tweaking, testing and polishing to be done.
Slick looks! And much the same here... plenty more work needed, but definitely getting somewhere already. Love to see you using Blender btw! I'm gonna do an 808-style knob in Blender as well - for the switch button I might get away with convincingly faking it in 2D. Some previews below.
Woah! I need this skin. 😲
While I do enjoy a challenge of working within the given restrictions... how could we convince you to code up a minor update for slightly expanded skinning support? I'd love to be able to change control locations, dimensions, and hit zones. And I'm sure users would love to see an easy method to switch between skins once we have some interesting options available.
Jellybeans Rainbow
Rhythm Impostor
Fun to see what others are working on!
I'm getting close to complete now. Yesterday I managed to get the matrix editor and all the blinking buttons finished. I'm guessing some tweaks here and there and then I'll share it.
For the matrix editor I'm going for the TR-707 style. About as ugly as a pocket calculator. :)
- Sjoerd van Geffen wrote:
While I do enjoy a challenge of working within the given restrictions... how could we convince you to code up a minor update for slightly expanded skinning support? I'd love to be able to change control locations, dimensions, and hit zones. And I'm sure users would love to see an easy method to switch between skins once we have some interesting options available.
We do have this technology fully implemented in the other products and partly in Microtonic (for the bar at the top, the PO-32 section and scripts). Check the main.cushy file to see what it looks like.
However, .cushy files may be a bit too deep for skinning as they define all kinds of aspects of the user interface, including a scripting layer even. Updates from us will often include changes to the .cushy-files. I think I need to come up with a better solution that will not break with every update.
Jellybeans Rainbow
Omg! This is brilliant too. You guys rock.
🍭🍭🍭
Rhythm Impostor
Haha, Random!
- LarsErik wrote:
I'm getting close to complete now. Yesterday I managed to get the matrix editor and all the blinking buttons finished. I'm guessing some tweaks here and there and then I'll share it.
Looking forward to this!
- Magnus Lidström wrote:- Sjoerd van Geffen wrote:We do have this technology fully implemented in the other products and partly in Microtonic (for the bar at the top, the PO-32 section and scripts). Check the main.cushy file to see what it looks like.
While I do enjoy a challenge of working within the given restrictions... how could we convince you to code up a minor update for slightly expanded skinning support? I'd love to be able to change control locations, dimensions, and hit zones. And I'm sure users would love to see an easy method to switch between skins once we have some interesting options available.
However, .cushy files may be a bit too deep for skinning as they define all kinds of aspects of the user interface, including a scripting layer even. Updates from us will often include changes to the .cushy-files. I think I need to come up with a better solution that will not break with every update.Jellybeans RainbowOmg! This is brilliant too. You guys rock.
🍭🍭🍭Rhythm ImpostorHaha, Random!
It's non random, because it is AI controlled! :p Messing up Roland's logo for some skins for D16's drum machines was both easier and funnier - I just scratched out the R's 2nd leg to get "Poland".
Aaaaand now I'm done with the "tonic dark"-skin, at least for now.
Download from my github: https://l4rs3rik.github.io/microtonic/
Just wow. Beautiful! Good thing that it has a Kensington lock on the site, haha! :D
Thank you for sharing! <3
- Manuel Senfft wrote:
Just wow. Beautiful! Good thing that it has a Kensington lock on the site, haha! :D
Thank you for sharing! <3
Good to hear that you like it.
(If you decide to use it you can securely lock it to your DAW with the kensington lock slot. :D)
(If you decide to use it you can securely lock it to your DAW with the kensington lock slot. :D)
:D :D
Hi Lars, this is a totally cool skin !
I like dark surfaces because of my large bright sceen.
Thank you very much for your work !
I will use this skin now.
Only one thing could be better for my opinion.
The fader could have a little more contrast at the background.
LarsErik, thank you so much for sharing!
The following nitpicking is just because I like this skin very much:
Anyway, I still use the skin and thank you again, cheers!
I've seen some errors that I'm planning on fixing. Mostly pixel alignment stuff and other minor things.
But other then that I'm pretty happy with the result.
i will make a zip file with my skins and upload them later if anyone is interested....
Yes please Philter!!
I was planning to fix some minor errors but then I kept going.. So I guess I've just made a new revision.
My github: https://l4rs3rik.github.io/microtonic/
Preview:
Perfect! 😍
Ouuff ... are you a designer, by the way? Just really great work. Loving it! Update is great. Thanks again for the free sharing! <3
I can't figure out how to change to different skins within mTonic. How do you do this. I have a thrid party skin in the same place as the Vintage Tonic Skin but I don't know how to select it.
AFAIK, there's no skin management within mTonic. I use the "Microtonic V3.3 Resources Path.txt" file to point at the skin folder I want and "restart" the plugin.
- Koshdukai wrote:
AFAIK, there's no skin management within mTonic. I use the "Microtonic V3.3 Resources Path.txt" file to point at the skin folder I want and "restart" the plugin.
Thanks but haven't been able to get that to work. I'm on Mac and I put the "Microtonic V3.3 Resources Path.txt" file here: /Library/Audio/Plug-Ins/VST/Sonic\ Charge/.
Here is the contents of the file with the full path to the skin I want:
"/Library/Audio/Plug-Ins/VST/Sonic\ Charge/tonicDark v3.3 Resources/"
(without quotes)
I can't seem to get it to work. What am I doing wrong please?
- Greg Killmaster wrote:
Here is the contents of the file with the full path to the skin I want:
"/Library/Audio/Plug-Ins/VST/Sonic\ Charge/tonicDark v3.3 Resources/"
Try without the backslash.
- Christian F. wrote:
Perfect! 😍
- Manuel Senfft wrote:
Ouuff ... are you a designer, by the way? Just really great work. Loving it! Update is great. Thanks again for the free sharing! <3
Very kind words guys, I appreciate it. (No, I'm not a designer, I'm just a pixel pusher.)
- Magnus Lidström wrote:- Greg Killmaster wrote:Try without the backslash.
Here is the contents of the file with the full path to the skin I want:
"/Library/Audio/Plug-Ins/VST/Sonic\ Charge/tonicDark v3.3 Resources/"
yay! that worked! Thanks for speedy reply!
- colin wrote:
ultra-retro in the making :D
Looks great!
- LarsErik wrote:
I was planning to fix some minor errors but then I kept going.. So I guess I've just made a new revision.
List of changes
---------------
- The pattern select buttons have added green color and way better looking blinking animation when in playback. (Now has the same feel to the blinking as the play button.)
- Pattern select buttons have improved lettering: (A to L) has an underscore when the patterns playing are part of a pattern chain.
- All UI controls have cutouts in the microtonic box/background making them stand out more.
- Changed plastic material for all buttons (less subsurface scattering) when in off-mode and a more blue:ish color.
- Christian F was right: The shade rectangles looked weird, changed them to a more rounded feel and also made them less bright.
Download
---------------
My github: https://l4rs3rik.github.io/microtonic/
Preview:
Mannnn thanks for making this! Its just made an old friend feel totally new again! Excellent work!
Spacing out here in party mode. :)
@LarsErik thank you so much..... this is awesome....
and of course Magnus and Fredrik...Really guys the thing is a gem, thank you for continuing to develop it.
- Sjoerd van Geffen wrote:
Spacing out here in party mode. :)
Cool. I especially like the planets. Have you shared your skins anywhere?
- Sjoerd van Geffen wrote:- Magnus Lidström wrote:Slick looks! And much the same here... plenty more work needed, but definitely getting somewhere already. Love to see you using Blender btw! I'm gonna do an 808-style knob in Blender as well - for the switch button I might get away with convincingly faking it in 2D. Some previews below.- LarsErik wrote:
Here's a preview of what I'm working on, the design idea is "dark with blinking buttons" and now things are finally starting to look somewhat consistent. Still lots of tweaking, testing and polishing to be done.Woah! I need this skin. 😲While I do enjoy a challenge of working within the given restrictions... how could we convince you to code up a minor update for slightly expanded skinning support? I'd love to be able to change control locations, dimensions, and hit zones. And I'm sure users would love to see an easy method to switch between skins once we have some interesting options available.
Jellybeans Rainbow
Rhythm Impostor
where can i download this
- LarsErik wrote:
Cool. I especially like the planets. Have you shared your skins anywhere?
- Olli Treiber wrote:
where can i download this
I have not posted anything anywhere yet guys, still playing around with various design ideas and stuff. I will definitely post something right here once I'm satisfied - but also want to avoid posting half-finished stuff that would be updated a few days later anyway. Do feel free to ask for anything if you don't have the patience to wait for that though.
- Sjoerd van Geffen wrote:- LarsErik wrote:I have not posted anything anywhere yet guys, still playing around with various design ideas and stuff. I will definitely post something right here once I'm satisfied - but also want to avoid posting half-finished stuff that would be updated a few days later anyway. Do feel free to ask for anything if you don't have the patience to wait for that though.
Cool. I especially like the planets. Have you shared your skins anywhere?
- Olli Treiber wrote:
where can i download this
Thanks for your info.very good attitude you have.I can still be patient and look forward to your finished work.stay healthy :-)
Here's a preview of my "tonic silver" skin that I'm working on.
Wow. Really beautiful as well. Nice!
- LarsErik wrote:
Here's a preview of my "tonic silver" skin that I'm working on.
very nice.great job.i can not wait for download :-)
- LarsErik wrote:
Here's a preview of my "tonic silver" skin that I'm working on.
Omg. Amazing work again LarsErik! You're killing it! Please finish this one too. 🙏
Hi LarsErik,
just like your Tonic Dark skin, this one looks fantastic, too!!! Thanks so much for your work and for sharing!
May I, however, make a few suggestions?
1) Please have a look at the distance between the label "pitch mod" and the three knobs right to it (oscillator section) and compare it to the distance between the label "envelope" and the three knobs right to that (noise section). They are not the same.
2) The other thing about distances/alignment is something that you have no influence on because you cannot move knobs around (as I understand, this is part of the code). Nonetheless, have a look at the picture for what I mean (e.g. the osc knob in the velocity section should be moved a few pixels down - or the other two knobs a few pixels up).
3) Could you, please, provide an alternative without the tape strip in the bottom right corner (where it says "Licensed to ...")? I know this is a matter of taste, but maybe as an additional alternative ....
4) Once you have finished, could you try red buttons for the sequence part (similar or equal to the ones for the mute buttons at the top)? The buttons in your skin have instantly reminded of the buttons on the Korg M1, this is why this idea has occured to me. Admiitedly, I do not know if this is a good idea ...
I hope I do not come across as being nitpicking here, These are just some thoughts that came to my mind when I saw your draft for your next skin. I am really thankful for your efforts and for you sharing these with the community!!!
- Manuel Senfft wrote:
Wow. Really beautiful as well. Nice!
- Olli Treiber wrote:
very nice.great job.i can not wait for download :-)
- Magnus Lidström wrote:
Omg. Amazing work again LarsErik! You're killing it! Please finish this one too. 🙏
Thanks guys, I appreciate it.
- electronic drum wrote:
Hi LarsErik,
just like your Tonic Dark skin, this one looks fantastic, too!!! Thanks so much for your work and for sharing!
May I, however, make a few suggestions?
That was very specific. :D
I've read what you've written and I understand your concerns but at the end of the day I'm not going to take specific requests. I have an idea in my mind what I want for myself and I'll keep going moving pixels around until I get close enough or I give up, whatever happens first.
inprintcharacters_x2.png.zip(3.85kB, 708 downloads)
3) Could you, please, provide an alternative without the tape strip in the bottom right corner (where it says "Licensed to ...")? I know this is a matter of taste, but maybe as an additional alternative ....
For any Microtonic v3.3 skin (including the default one): if you replace the file inprintcharacters_x2.png
with a fully transparent image then you won't see the licensee name. I've attached one for your convenience.
Just dropping a tiny clue here....
- LarsErik wrote:- electronic drum wrote:That was very specific. :D
Hi LarsErik,
just like your Tonic Dark skin, this one looks fantastic, too!!! Thanks so much for your work and for sharing!
May I, however, make a few suggestions?
I've read what you've written and I understand your concerns but at the end of the day I'm not going to take specific requests. I have an idea in my mind what I want for myself and I'll keep going moving pixels around until I get close enough or I give up, whatever happens first.
I just wanted to give some feedback in my first point (the others were indeed "wishes") .The Tonic Dark skin is the one I am using at the moment (looks great). I am looking forward to Tonic Silver. Thanks for your creative work! Keep on going, do not give up! :-)
- Sjoerd van Geffen wrote:
inprintcharacters_x2.png.zip(3.85kB, 708 downloads)3) Could you, please, provide an alternative without the tape strip in the bottom right corner (where it says "Licensed to ...")? I know this is a matter of taste, but maybe as an additional alternative ....For any Microtonic v3.3 skin (including the default one): if you replace the fileinprintcharacters_x2.png
with a fully transparent image then you won't see the licensee name. I've attached one for your convenience.
Sorry, I think you got me wrong: I am absolutely fine with the licensee name, I din't want to get rid of that. My wish was for a version without the tape strip as displayed in LarsEriks draft. But thank you for that hint, anyway!
- Sjoerd van Geffen wrote:
Just dropping a tiny clue here....
Looks promising! :-)
- electronic drum wrote:- LarsErik wrote:I just wanted to give some feedback in my first point (the others were indeed "wishes") .The Tonic Dark skin is the one I am using at the moment (looks great). I am looking forward to Tonic Silver. Thanks for your creative work! Keep on going, do not give up! :-)- electronic drum wrote:That was very specific. :D
Hi LarsErik,
just like your Tonic Dark skin, this one looks fantastic, too!!! Thanks so much for your work and for sharing!
May I, however, make a few suggestions?
I've read what you've written and I understand your concerns but at the end of the day I'm not going to take specific requests. I have an idea in my mind what I want for myself and I'll keep going moving pixels around until I get close enough or I give up, whatever happens first.
Ok cool, I get that. Thank you for clarifying.
- LarsErik wrote:
Here's a preview of my "tonic silver" skin that I'm working on.
Absolutely Stunning!! I'm running the dark mode skin you made. Looking forward to the completion of the "Tonic Silver" Skin.
Tonic Silver skin is now done if you want to try it out.
Download is on my github here: https://l4rs3rik.github.io/microtonic/
- LarsErik wrote:
Tonic Silver skin is now done if you want to try it out.
Download is on my github here: https://l4rs3rik.github.io/microtonic/
Thank you for your wonderful work.this is perfect.big thanks :-)
- LarsErik wrote:
Tonic Silver skin is now done if you want to try it out.
Download is on my github here: https://l4rs3rik.github.io/microtonic/
Now this is my favorite so far. Amazing work! I just posted to my Instagram story https://www.instagram.com/soniccharge/
The pattern buttons behave a little odd. After you've played a pattern it leaves the button green. But maybe this is by design?
- Magnus Lidström wrote:- LarsErik wrote:
Tonic Silver skin is now done if you want to try it out.
Download is on my github here: https://l4rs3rik.github.io/microtonic/
Now this is my favorite so far. Amazing work! I just posted to my Instagram story https://www.instagram.com/soniccharge/
The pattern buttons behave a little odd. After you've played a pattern it leaves the button green. But maybe this is by design?
Thank you, most kind.
The pattern buttons staying green was an error on my side. I've corrected that now. (Same download but improved content in the zip.)
- Olli Treiber wrote:- LarsErik wrote:
Tonic Silver skin is now done if you want to try it out.
Download is on my github here: https://l4rs3rik.github.io/microtonic/
Thank you for your wonderful work.this is perfect.big thanks :-)
You're welcome.
Wow, really nice. I still like your darker skin a bit more, but both are really beautiful an dpleasing for the eyes!
Just one little bug, I guess: when chosing a drum patch and playing this drum patch, the patch-button won't stay white. In the vintage skin the little red dot stays red, even after playing this drum pattern. In your skins the buttons blend out to its original state, like no drum patch is selected in the end.
I am not sure if it gets clear in this GIF:
Nevertheless: thank you again. Great work! (=
^ It's the same with the pattern-select buttons.
Also nevertheless thank you so much LarsErik!!!
I guess you're a celebrity now:
https://www.synthanatomy.com/2021/01/soniccharge-microtonic-two-free-beautiful-skins-you-shouldnt-miss.html
- Manuel Senfft wrote:
Just one little bug, I guess: when chosing a drum patch and playing this drum patch, the patch-button won't stay white. In the vintage skin the little red dot stays red, even after playing this drum pattern. In your skins the buttons blend out to its original state, like no drum patch is selected in the end.
Thank you for your feedback.
I did this by design. Wanted the buttons to be "quiet" when nothing is begin played back, so that's why I let the button go back to it's "off" state. Regarding the colors the idea was that white should indicate click/select, red is playback on the currently selected channel and green is playback on the non-selected channels. But I get your point of view that this is different and perhaps not as good as the vintage skin.
- Christian F. wrote:
I guess you're a celebrity now:
https://www.synthanatomy.com/2021/01/soniccharge-microtonic-two-free-beautiful-skins-you-shouldnt-miss.html
Yes, it's official, I'm a celebrity now. Just this morning the swedish king called and congratulated me on my achievements volunteering in the pixel pushing industry.
- LarsErik wrote:
I did this by design. Wanted the buttons to be "quiet" when nothing is begin played back, so that's why I let the button go back to it's "off" state. Regarding the colors the idea was that white should indicate click/select, red is playback on the currently selected channel and green is playback on the non-selected channels. But I get your point of view that this is different and perhaps not as good as the vintage skin.
Ah, I see and I do understand that. Still a cool skin I'll use, hehe! (=
- LarsErik wrote:
Yes, it's official, I'm a celebrity now. Just this morning the swedish king called and congratulated me on my achievements volunteering in the pixel pushing industry.
Niceeeee! d-:
- LarsErik wrote:
Tonic Silver skin is now done if you want to try it out.
Download is on my github here: https://l4rs3rik.github.io/microtonic/
Thanks, looks amazing, even better than the dark one! :)
I wonder what will happen at Easter? (the step buttons usually turn into coloured eggs during Easter week).
It would be sweet to have an easy-to-use skin chooser. There are three good-looking alternative skins already. Unfortunately I cannot accomplish this with a script only. The Microtonic V3.3 Resources Path.txt
resides in a folder that has write access restrictions, both on Mac and PC. I need to come up with a better solution for the next Microtonic update. 🤔
- Dave Ashford wrote:- LarsErik wrote:Thanks, looks amazing, even better than the dark one! :)
Tonic Silver skin is now done if you want to try it out.
Thanks! Yes I agree the silver one turned out way better.
- Dave Ashford wrote:
I wonder what will happen at Easter? (the step buttons usually turn into coloured eggs during Easter week).
Oh it won't be pretty. :D
Wow, the Tonic Silver skin is absolutely stunning!!! Thanks so much!!!
- electronic drum wrote:
Wow, the Tonic Silver skin is absolutely stunning!!! Thanks so much!!!
You're welcome.
i feel noob ... the new skins work in standalone mode but not in a host ... it does work in reason but seams corrupted in Live 10 & Protools ... i go back to the original skin ... shame, i like the silver skin ...
I'm trying out new fonts for the displays and the "licensed to" but I'm having problem understanding what the displayfont_x2.png and inprintcharacters_x2.png codepage are. Anyone knows?
The displayfont resource file ends with an ÿ and then a blank. So it's like it's Windows-1252 but not quite.
Here's how the silver skin looks with a DOS font:
- LarsErik wrote:
I'm trying out new fonts for the displays and the "licensed to" but I'm having problem understanding what the displayfont_x2.png and inprintcharacters_x2.png codepage are. Anyone knows?
The displayfont resource file ends with an ÿ and then a blank. So it's like it's Windows-1252 but not quite.
Here's how the silver skin looks with a DOS font:
Long time ago since I made this, but I believe it should be ISO-8859-1. This has always been my standard 8-bit encoding.
Seems correct?
- Magnus Lidström wrote:- LarsErik wrote:Long time ago since I made this, but I believe it should be ISO-8859-1. This has always been my standard 8-bit encoding.
I'm trying out new fonts for the displays and the "licensed to" but I'm having problem understanding what the displayfont_x2.png and inprintcharacters_x2.png codepage are. Anyone knows?
The displayfont resource file ends with an ÿ and then a blank. So it's like it's Windows-1252 but not quite.
Here's how the silver skin looks with a DOS font:
Seems correct?
Yes that's correct. Thanks.
Made some changes to the dark and silver skins.
Download here: https://l4rs3rik.github.io/microtonic/
Tonic Silver
-
Tonic Dark
Ok, i am newbie with PixelSequencer, how can i make it run,
it just pop up and closes automaticly.
- Luis Bicho wrote:
Ok, i am newbie with PixelSequencer, how can i make it run,
it just pop up and closes automaticly.
What is the PixelSequencer?
- LarsErik wrote:- Luis Bicho wrote:What is the PixelSequencer?
Ok, i am newbie with PixelSequencer, how can i make it run,
it just pop up and closes automaticly.
See first post... I'm a bit surprised you're asking, since you must have been using it yourself?
- Fredrik Lidström wrote:
[...] a simple command-line utility to convert between frame strips and pixel strips [...]
@Luis: it's a command line tool, so you should probably open a terminal window first. Are you running Windows or MacOS?
Talking about fonts, I'm having quite some fun with a font file that obfuscates text into a bunch of alchemical and astrological characters so I can focus on the creative rather than rational side of things. :-)
(It needs a bit more tweaking...)
- Sjoerd van Geffen wrote:- LarsErik wrote:See first post... I'm a bit surprised you're asking, since you must have been using it yourself?- Luis Bicho wrote:What is the PixelSequencer?
Ok, i am newbie with PixelSequencer, how can i make it run,
it just pop up and closes automaticly.
Ah.. I was thinking there was some script sequencer you could use in Microtonic. Threw me off there.. Sorry about the confusion.
- Sjoerd van Geffen wrote:
Talking about fonts, I'm having quite some fun with a font file that obfuscates text into a bunch of alchemical and astrological characters so I can focus on the creative rather than rational side of things. :-)
displayfont_x2.alchemy&astrology.zip(88.4kB, 651 downloads)
(It needs a bit more tweaking...)
So you don't want to be able to read the patch and preset names? That's a bold move. Looks really nice, is that a freeware font?
Wow, thank you so much, LarsErik, for this new updated versions of the skins. Just so cool! ((=
- LarsErik wrote:
So you don't want to be able to read the patch and preset names? That's a bold move. Looks really nice, is that a freeware font?
Well, not always, of course, but it is easy enough to switch between different skins now. And in some circumstances I find myself quite sensitive to variations in user interfaces when it comes to inspiration, style and creative flow. So I'll probably make one skin more focused on some colourful eye candy at the expense of strictly rational functionality. Things like those knobs with planets will likely end up there - which led me to the idea of using astrological symbols in the first place:
The main skin I'm working on now is a vintage style mashup of the classic Roland drum machines. In the end it will probably become a 808-ish 'dark mode' skin and a 707/909-ish light toned skin. I'm making steady progress but it takes a lot of tweaking until I'm satisfied.
Here's a preview of the TR-707/727-style matrix editor that I have just created for it:
Another side project is a TR80R skin, reusing much of the UI elements of Permut8. They should look pretty cool side by side, much like they interact very well in the sonic domain. While it's a bit of a design challenge, that's part of the fun for me, and I'm very optimistic about getting a satisfactory result there as well. It will just take more time... but since I'm currently living under a mandatory curfew, I have a few more things to keep me from roaming the streets at night during the coming weeks.
As for the fonts I used for the astro/alchemy symbols: it's "Apple Symbols" and "Wingdings" and came with my computer. So probably not freeware but I have no hesitation whatsoever about using them freely and dare Apple to sue me over it (full disclosure: Apple has paid me lots of money in the past for advice on intellectual property law, which made them a much bigger bunch of money as well).
- Sjoerd van Geffen wrote:- LarsErik wrote:See first post... I'm a bit surprised you're asking, since you must have been using it yourself?- Luis Bicho wrote:What is the PixelSequencer?
Ok, i am newbie with PixelSequencer, how can i make it run,
it just pop up and closes automaticly.- Fredrik Lidström wrote:@Luis: it's a command line tool, so you should probably open a terminal window first. Are you running Windows or MacOS?
[...] a simple command-line utility to convert between frame strips and pixel strips [...]
on Win10 and Yes, i make it to work yesterday, one more question do you edit images in vector or no? Does this software also work for Knobs and faders it make sequencial images, JKnobMan by "https://www.g200kg.com/", thanks
- Luis Bicho wrote:
on Win10 and Yes, i make it to work yesterday, one more question do you edit images in vector or no? Does this software also work for Knobs and faders it make sequencial images, JKnobMan by "https://www.g200kg.com/", thanks
On Windows I think you need something like Windows Terminal - it's been a while since I have used Windows and things changed a lot so I can't give exact instructions.
I use various tools for graphics, and use both bitmaps and vectors, and both 2D and 3D. I prefer open source tools like Inkscape (vectors), GIMP / Krita (2D bitmaps), and Blender for anything 3D. To be honest, every time I read "JKnobMan" it makes me cringe. Imho nothing useful will ever come out of that.
- Sjoerd van Geffen wrote:- LarsErik wrote:Well, not always, of course, but it is easy enough to switch between different skins now. And in some circumstances I find myself quite sensitive to variations in user interfaces when it comes to inspiration, style and creative flow. So I'll probably make one skin more focused on some colourful eye candy at the expense of strictly rational functionality. Things like those knobs with planets will likely end up there - which led me to the idea of using astrological symbols in the first place:
So you don't want to be able to read the patch and preset names? That's a bold move. Looks really nice, is that a freeware font?
Sounds like a solid idea to me.
The main skin I'm working on now is a vintage style mashup of the classic Roland drum machines. In the end it will probably become a 808-ish 'dark mode' skin and a 707/909-ish light toned skin. I'm making steady progress but it takes a lot of tweaking until I'm satisfied.
Here's a preview of the TR-707/727-style matrix editor that I have just created for it:
Another side project is a TR80R skin, reusing much of the UI elements of Permut8. They should look pretty cool side by side, much like they interact very well in the sonic domain. While it's a bit of a design challenge, that's part of the fun for me, and I'm very optimistic about getting a satisfactory result there as well. It will just take more time... but since I'm currently living under a mandatory curfew, I have a few more things to keep me from roaming the streets at night during the coming weeks.
You hinted the Permut8 inspiration a while back, sounds like a solid design idea as well. TR-style or Roland-style can't go wrong. I like the matrix sequencer look.
Thats huge, Thanks .
- LarsErik wrote:
Made some changes to the dark and silver skins.
Download here: https://l4rs3rik.github.io/microtonic/
Thank you so much!
Yes, it's official, I'm a celebrity now. Just this morning the swedish king called and congratulated me on my achievements volunteering in the pixel pushing industry.
ROFL!
The TR80R skin is coming together well enough now that I'm confident to show a preview of it. Thanks to some Chinese virus for the progress. I like how all the dark grey and orange with a sprinkle of green looks in Bitwig now, it has quite a similar feel.
@Magnus / Fredrik: I have been staring at the main.cushy file and hacking around a bit but can't figure out if the MIDI file icon can be moved away from the top left corner, or whether the morph lLEDs can be repositioned at all. Also, I wonder if it's possible to permanently attach an additional control to the GUI like the morph slider, for example with some functionality similar to the MacroTweak script. Do you perhaps have a hint or a clue?
- Sjoerd van Geffen wrote:
The TR80R skin is coming together well enough now that I'm confident to show a preview of it. Thanks to some Chinese virus for the progress. I like how all the dark grey and orange with a sprinkle of green looks in Bitwig now, it has quite a similar feel.
Looking good.
- LarsErik wrote:- Sjoerd van Geffen wrote:Looking good.
The TR80R skin is coming together well enough now that I'm confident to show a preview of it. Thanks to some Chinese virus for the progress. I like how all the dark grey and orange with a sprinkle of green looks in Bitwig now, it has quite a similar feel.
Thanks - such a compliment means just that tiny bit more coming from someone who has made some beautiful skins for MicroTonic himself! A lot of pixel pushing and polishing is obviously still needed, but at this point at least it seems quite feasible to stay close enough to the Permut8 design style without making MictoTonic look completely dysfunctional.
working on something here...
- Magnus Lidström wrote:
working on something here...
Nice. Better make that a scrolling view or there will only be enough room to fit one more skin. ;-)
(Did you notice my question above btw?)
These skins look really great!!!
Magnus, that will be a very handy feature! :)
- Magnus Lidström wrote:
working on something here...
Nice!
- Sjoerd van Geffen wrote:- Magnus Lidström wrote:Nice. Better make that a scrolling view or there will only be enough room to fit one more skin. ;-)
working on something here...
(Did you notice my question above btw?)
The window will adjust to fit, but max is 12 skins right now. I don't have scroll support in Cushy (yet). The pink one is just a test btw. ;)
About modding the main.cushy file. Yeah, it's possible to do a lot with this, including implementing scripts directly into the main UI. Microtonic isn't fully ported over to "Cushy" (unlike our other products) so alas, you cannot use it to reposition stuff in the synth and pattern sections. But most of the toolbar at the top is implemented with Cushy, as well as all the new scripts.
Said this, I kind of regret we put Cushy and Javascript files into the Skin Template zip. The reason is that if we need to adjust some of these files for an upgrade and an alternative skin also includes them, the skin's files will be used instead of the built-in and we cannot guarantee the stability of the upgrade.
I'm thinking of making a separate include file for colors, and maybe widget positions, that could be changed instead of hacking main.cushy etc.
- Magnus Lidström wrote:
working on something here...
SWEEEEET!!!! Very cool update!
Reaaaally cool! Thanks for working on this. <3
- Magnus Lidström wrote:
The window will adjust to fit, but max is 12 skins right now. I don't have scroll support in Cushy (yet). The pink one is just a test btw. ;)
In that case I would suggest to superimpose the skin / creator names on top of the thumbnails or leave them out entirely to make room for a few more (imho such info is almost completely irrelevant at the point pf actual usage).
About modding the main.cushy file. Yeah, it's possible to do a lot with this, including implementing scripts directly into the main UI. Microtonic isn't fully ported over to "Cushy" (unlike our other products) so alas, you cannot use it to reposition stuff in the synth and pattern sections. But most of the toolbar at the top is implemented with Cushy, as well as all the new scripts.
Yeah, I figured out as much by staring at the files. However, I can't find out how to move the MIDI file icon or morph slider LEDs, so I'd like to find out if I'm overlooking anything or not.
As for adding a control, I'll have another hard look and give it a try, but I may need to hit you up to provide a simple example if I can't figure it out.
Said this, I kind of regret we put Cushy and Javascript files into the Skin Template zip. The reason is that if we need to adjust some of these files for an upgrade and an alternative skin also includes them, the skin's files will be used instead of the built-in and we cannot guarantee the stability of the upgrade.
Gotcha. So ideally, (for freely distributable skins) we should not mess with the Cushy and Javascript files at this point, and patiently await a future update to do such things in a smarter manner. I guess we should be relatively safe though if we only change some color codes - as messed up colors aren't really a stability risk.
I'm thinking of making a separate include file for colors, and maybe widget positions, that could be changed instead of hacking main.cushy etc.
Yeah, that makes a lot of sense. While you're at it, please also consider changing widget types (e.g. from horizontal to vertical slider or rotary knob) and numbers of slices/frames for even more powerful skinning possibilities. Probably way too much to ask for now, but perhaps something to consider for a more extensive future revision?
I couldn't resist making a skin derived from the tonic silver with some added color. (I promise I won't make green, yellow or red versions. Just this one.) It's named after the famous "look" in the Zoolander movie.
Tonic Blue Steel
Download: https://l4rs3rik.github.io/microtonic/
- LarsErik wrote:
I couldn't resist making a skin derived from the tonic silver with some added color. (I promise I won't make green, yellow or red versions. Just this one.)
Haha I feel a similar temptation... so I was thinking of adding multiple versions of the background image in a single skin package to provide users with some choice of colors. Or even include a .svg file where users can easily tweak some color values and then generate the images themselves.
- Sjoerd van Geffen wrote:
[...] if the MIDI file icon can be moved away from the top left corner [...]
A little image to illustrate my use case: I was trying to move most menu controls to a bar on the left side rather than the top, but got stuck on an apparently non-movable MIDI file icon:
- LarsErik wrote:
I couldn't resist making a skin derived from the tonic silver with some added color. (I promise I won't make green, yellow or red versions. Just this one.) It's named after the famous "look" in the Zoolander movie.
Tonic Blue Steel
Download: https://l4rs3rik.github.io/microtonic/
Wow! :D
- LarsErik wrote:
Tonic Silver skin is now done if you want to try it out.
Download is on my github here: https://l4rs3rik.github.io/microtonic/
Oh my! I never considered getting Microtonic, but I might just now :o
- antic604 wrote:
Oh my! I never considered getting Microtonic, but I might just now :o
It is literally the best drum synth plugin on the market - GET IT!!!
wow, i see a lot of great stuff has been posted here since my last visit, very impressive guys!
had some problems while creating a few skins by myself , and after trying to create custom png files i also ended up editing the original files, which solved at least a few issues for me. when i look at the amount of posts (and the GREAT skins you all created!) it seems very likely that the solution to my problems has already been discussed here, i just have to read the last posts .
- Magnus Lidström wrote:
working on something here...
a skin chooser like that would be really great! i love it
- EnochLight wrote:- antic604 wrote:It is literally the best drum synth plugin on the market - GET IT!!!
Oh my! I never considered getting Microtonic, but I might just now :o
yeah, once you go microtonic you never go back!
i can only agree, it IS the best drum synth plugin on the market.
and when you consider that it´s first version has been released over 17 (!) years ago,
but it is still getting optimised and updated by the sonic charge team....just amazing
I made a new one: Tonic Magnum
Oh yeah, I know I promised I wouldn't make more colors of the same skin but when russmade over at the kvraudio forum said "If you're going to do Blue Steel, you might as well do Magnum too" I felt that I just had to do one more..
Download: https://l4rs3rik.github.io/microtonic/
I'm not sure if Derek is doing the Magnum or Blue Steel here, but damn, it's magnificent.
Again: just beautiful!! <3
- Manuel Senfft wrote:
Again: just beautiful!! <3
Thank you.
- LarsErik wrote:
* License information font is changed to be smaller and all caps.
That was a really good decision! That looks even greater than before!
And the new BlueSteel and Magnum skins are also absolutely beautiful. Thanks for these!
- Magnus Lidström wrote:
working on something here...
Great to see this. Looking forward to it.
- EnochLight wrote:- antic604 wrote:It is literally the best drum synth plugin on the market - GET IT!!!
Oh my! I never considered getting Microtonic, but I might just now :o
I couldn't agree more!
- philter wrote:
sometimes i get weird distorted button images like shown in the picture above, but only after loading microtonic. as soon as i click on the buttons the first time, the distortion dissapears and everything looks fine. any hints why ?
My guess: Since the channel buttons are 3 png files you have messed up one of them. I would look into how you have your pixelsequencer setup.
My take on using the Pixelsequencer.exe on Windows
The pixelsequencer.exe is a command tool so to make it available for use on windows you need to consider where to save it on your computer.
Easiest way is to keep it in the same folder as the images and if you're a bit more skilled you save it somewhere good on your computer and update the user PATH environment variable. If you're a script kiddie you copy the pixelsequencer.exe to your c:\windows\system32\ folder.
If you're not into scripts on windows I would guess the simplest way is to use .bat files. Plenty of tutorials about that can be found on bing and google but it's basically text files with the file extension renamed to be ".BAT".
Anyways.
I have two scripts. One that decodes and one that encodes. To keep the image files separated and avoid confusion I decided to use a name prefix "decoded_" on the pixel sequence-files when they are decoded and the original file name when they are encoded.
Script to decode the files, to make them look like normal PNG files:
pixelsequencer.exe decode beetleknob_x2.png 128 decoded_beetleknob_x2.png
pixelsequencer.exe decode eastereggs_x2.png 32 decoded_eastereggs_x2.png
pixelsequencer.exe decode morphleds_x2.png 32 decoded_morphleds_x2.png
pixelsequencer.exe decode cclabelbackgroundecoded_x2.png 3 decoded_cclabelbackgroundecoded_x2.png
pixelsequencer.exe decode bluetocyansquarebutton_x2.png 8 decoded_bluetocyansquarebutton_x2.png
pixelsequencer.exe decode bluetogreenchannelbutton_x2.png 8 decoded_bluetogreenchannelbutton_x2.png
pixelsequencer.exe decode bluetogreenglasseggs_x2.png 8 decoded_bluetogreenglasseggs_x2.png
pixelsequencer.exe decode bluetogreensmalllanebutton_x2.png 8 decoded_bluetogreensmalllanebutton_x2.png
pixelsequencer.exe decode bluetoredsquarebutton_x2.png 8 decoded_bluetoredsquarebutton_x2.png
pixelsequencer.exe decode whitetoblueglasseggs_x2.png 8 decoded_whitetoblueglasseggs_x2.png
pixelsequencer.exe decode whitetobluelargeroundbutton_x2.png 8 decoded_whitetobluelargeroundbutton_x2.png
pixelsequencer.exe decode whitetoblueroundbutton_x2.png 8 decoded_whitetoblueroundbutton_x2.png
pixelsequencer.exe decode whitetobluesquarebutton_x2.png 8 decoded_whitetobluesquarebutton_x2.png
So after you have managed to run this script once you have some new files that starts with the name "decoded_".
Now you can edit the "decoded_" PNG files just like the other PNG files with whatever tools you're using. Happy days!
Later when you want to see your masterpiece in action in Microtonic you need to encode the files.
Script to encode the files, so Microtonic can use them:
pixelsequencer.exe encode decoded_beetleknob_x2.png 128 beetleknob_x2.png
pixelsequencer.exe encode decoded_eastereggs_x2.png 32 eastereggs_x2.png
pixelsequencer.exe encode decoded_morphleds_x2.png 32 morphleds_x2.png
pixelsequencer.exe encode decoded_cclabelbackground_x2.png 3 cclabelbackground_x2.g
pixelsequencer.exe encode decoded_bluetocyansquarebutton_x2.png 8 bluetocyansquarebutton_x2.png
pixelsequencer.exe encode decoded_bluetogreenchannelbutton_x2.png 8 bluetogreenchannelbutton_x2.png
pixelsequencer.exe encode decoded_bluetogreenglasseggs_x2.png 8 bluetogreenglasseggs_x2.png
pixelsequencer.exe encode decoded_bluetogreensmalllanebutton_x2.png 8 bluetogreensmalllanebutton_x2.png
pixelsequencer.exe encode decoded_bluetoredsquarebutton_x2.png 8 bluetoredsquarebutton_x2.png
pixelsequencer.exe encode decoded_whitetoblueglasseggs_x2.png 8 whitetoblueglasseggs_x2.png
pixelsequencer.exe encode decoded_whitetobluelargeroundbutton_x2.png 8 whitetobluelargeroundbutton_x2.png
pixelsequencer.exe encode decoded_whitetoblueroundbutton_x2.png 8 whitetoblueroundbutton_x2.png
pixelsequencer.exe encode decoded_whitetobluesquarebutton_x2.png 8 whitetobluesquarebutton_x2.png
Yeah, that's basically it.
Just want to thank LarsErik for his work on these skins. The new skins combined with the Vintage Tonic pack gives me some warm and fuzzy flashbacks to 1999 and Rebirth user mods. It's such a delight. Looks great at full zoom on my 27" retina iMac.
- Adam Jay wrote:
Just want to thank LarsErik for his work on these skins. The new skins combined with the Vintage Tonic pack gives me some warm and fuzzy flashbacks to 1999 and Rebirth user mods. It's such a delight. Looks great at full zoom on my 27" retina iMac.
You're welcome.
I am super happy to see so much engagement here about alternative skins. When I pitched the idea to Fredrik of making an alternative skin for the Vintage Tonic pack I never imagined this kind of response. A special thank you to LarsErik of course for being so quick with finishing and sharing his stunning skins!
A short update on the minor skin update (v3.3.2) that I plan to release soon:
.mtskin
file with some meta information + a thumbnail png and a folder with resources.main.cushy
to a separate colorScheme
file. Hacking main.cushy
is not recommended, as I mentioned earlier in this thread.Keep up the great work everyone! Looking forward to seeing more finished skins soon (Sjoerd, vectro, colin, philter, I am looking at you guys! 🤩😜)
Great news Magnus!
So how about the easter eggs? I’m not really sure what to do there.. any ideas?!
- LarsErik wrote:
So how about the easter eggs? I’m not really sure what to do there.. any ideas?!
Good point. Maybe I should disable them for all alternative skins. Yeah. I will.
- Magnus Lidström wrote:- LarsErik wrote:Good point. Maybe I should disable them for all alternative skins. Yeah. I will.
So how about the easter eggs? I’m not really sure what to do there.. any ideas?!
👍🏻
- Magnus Lidström wrote:
[...] Keep up the great work everyone! Looking forward to seeing more finished skins soon (Sjoerd, vectro, colin, philter, I am looking at you guys! 🤩😜)
Thanks Magnus! Making steady progress here...
Btw, no widget coordinates for the separate include file?
Haha, about box smiley bubbles!
Btw, no widget coordinates for the separate include file?
The Microtonic GUI is a bit messy because it has not been rewritten in cushy. Most coordinates are hardcoded in the binary. I only put the new features into the new framework. That's why you can move the tool buttons and morph slider, but not the leds or midi drag icon.
When it's time for a new bigger MT update, I will remake it completely.
- Fredrik Lidström wrote:
When it's time for a new bigger MT update
Oh my! It's rare and so damn awesome how these plugins get fostered over time! Sonic Charge is just the best!
Very grateful for the new skins. Thanx for all your efforts guys.
I have difficulties getting the skins working in windows 10. Tried all the instructions but no luck so far. Did it excactly as described. My vst dll s 64 bit and the resources folder are in the same directory next to each other. Also created the txt file. But both don t work for me.
On my macs I have them working fine.
Is there a hurdle in windows 10 that I am not aware of?
Hope someone has the solution for me.
Thnx in advance
- macha wrote:
Very grateful for the new skins. Thanx for all your efforts guys.
I have difficulties getting the skins working in windows 10. Tried all the instructions but no luck so far. Did it excactly as described. My vst dll s 64 bit and the resources folder are in the same directory next to each other. Also created the txt file. But both don t work for me.
On my macs I have them working fine.
Is there a hurdle in windows 10 that I am not aware of?
Hope someone has the solution for me.
Thnx in advance
Yes it works just like it should on windows 10.
One hurdle that can be confusing is if you already have Microtonic loaded in your DAW and you do changes to the skin configuration you won't see any changes until you reload the plug-in. So that's not closing the UI and opening it up, it's removing the plug-in from the track and adding it again.
- LarsErik wrote:
One hurdle that can be confusing is if you already have Microtonic loaded in your DAW and you do changes to the skin configuration you won't see any changes until you reload the plug-in. So that's not closing the UI and opening it up, it's removing the plug-in from the track and adding it again.
In most cases, changing then zoom factor also triggers a reload of the skin.
- philter wrote:
sometimes i get weird distorted button images like shown in the picture above, but only after loading microtonic. as soon as i click on the buttons the first time, the distortion dissapears and everything looks fine. any hints why ?
where can I download that I also get these buttos ?
- LarsErik wrote:- macha wrote:Yes it works just like it should on windows 10.
Very grateful for the new skins. Thanx for all your efforts guys.
I have difficulties getting the skins working in windows 10. Tried all the instructions but no luck so far. Did it excactly as described. My vst dll s 64 bit and the resources folder are in the same directory next to each other. Also created the txt file. But both don t work for me.
On my macs I have them working fine.
Is there a hurdle in windows 10 that I am not aware of?
Hope someone has the solution for me.
Thnx in advance
One hurdle that can be confusing is if you already have Microtonic loaded in your DAW and you do changes to the skin configuration you won't see any changes until you reload the plug-in. So that's not closing the UI and opening it up, it's removing the plug-in from the track and adding it again.
Very strange whatever I try the skin I put in the resources folder won t show up. My 64 bits plug ins and the resources folder are in program files / VSTplugins/Sonic Charge......what could be the cause🤔? I triple checked double checked every possible variable......
Very strange whatever I try the skin I put in the resources folder won t show up. My 64 bits plug ins and the resources folder are in program files / VSTplugins/Sonic Charge......what could be the cause🤔? I triple checked double checked every possible variable......
Post a screenshot of the directory structure and maybe we can spot something. Also, make sure you double-check the Microtonic version you are running by pulling up the about inside the plugin. If you have an old version loaded for some reason, it will not look in the resource folder named Microtonic V3.3 Resources
.
- Fredrik Lidström wrote:
Also, make sure you double-check the Microtonic version you are running by pulling up the about inside the plugin.
For a future revision you should also consider not hardcoding the version number into the images (even the way other plugins like Permut8 handle this seems not to accommodate skinning ideally). We do not want to update skin images whenever the plug-in version changes, right?
Here's how the about screen looks for my TR80R skin now btw (sorry guys, I can't get that "ö" character in your names to show up again, will have to push some pixels manually):
Any suggestions for the bubbles? I'm thinking about pacman and some blinkies chasing him.
Hi Frederik
Here is a screenshot. I just reinstalled microtonic. It did not solve the issue yet....
- macha wrote:
Here is a screenshot. I just reinstalled microtonic
Maybe try removing the Microtonic V3.3 Resources Path.txt
file? I don't have one (on Mac) and it still works.
Also make sure there is no trailing space in the folder name like Microtonic V3.3 Resources
- such sloppiness happened to fool me a few times.
- Sjoerd van Geffen wrote:- macha wrote:Maybe try removing the
Here is a screenshot. I just reinstalled microtonicMicrotonic V3.3 Resources Path.txt
file? I don't have one (on Mac) and it still works.
Also make sure there is no trailing space in the folder name likeMicrotonic V3.3 Resources
- such sloppiness happened to fool me a few times.
Got it working now.😊 fiddling with te trailing space did the trick. Thnx a lot for your input guys.🙏🏻
I just bought this tonight. Really the best sounding drum plugin, and I cant wait to try new skins. I assume there is some sort of skin picker being developed for this? I was able to align the resources folder, and use the dark skin that looks like an Elektron Box of sorts. Really looking forward to the permut8 skin for microtonic.
- Magnus Lidström wrote:- LarsErik wrote:Good point. Maybe I should disable them for all alternative skins. Yeah. I will.
So how about the easter eggs? I’m not really sure what to do there.. any ideas?!
i think this little (but poor) workaround should do the trick , or am i wrong? have not tested it but as far as i understand the eastereggs are just a second layer on top the standard step knobs, so i just made the whole easteregg_x2.png transparent hehe...
- Olli Treiber wrote:
where can I download that I also get these buttos ?
glad to hear you like it olli, i will share the skin here on the forum when i am done ;)
a question to all of you(just out of curiosity): which tools/programs do YOU use to create your knob/switch/button graphics?
i use knobman, a freeware tool that is made just for this one purpose: create single image, multi image OR animated stitched image strip files.but you can also load image strips (like the decoded pixel strip files) and extract / edit the single frames of it . it has a lot of great features, like custumizable animation curves, various types of mask options,lightning, shadow drop,etc.
with knobman it is very easy to create a knob/fader/button graphic from scratch, but you can also use existing image files/knob strips and modify them. maybe i will post a little tutorial on how to use it for the microtonic skin controls. if you are interested: knobman can be downloaded (for free) at https://www.g200kg.com/jp/software/knobman.html
- philter wrote:
a question to all of you(just out of curiosity): which tools/programs do YOU use to create your knob/switch/button graphics?
I use Blender and Photoshop.
Starting up I created a reference-skin with the resource-files containing bright colors and crosses to get the positions and max sizes of all the graphical elements in the skin. Then I import this "reference map"into Blender as a starting point for the 3d-modeling of the UI. This makes it easy to see how big knobs and buttons can be and also where they should be placed.
- LarsErik wrote:- philter wrote:I use Blender and Photoshop.
a question to all of you(just out of curiosity): which tools/programs do YOU use to create your knob/switch/button graphics?
Starting up I created a reference-skin with the resource-files containing bright colors and crosses to get the positions and max sizes of all the graphical elements in the skin. Then I import this "reference map"into Blender as a starting point for the 3d-modeling of the UI. This makes it easy to see how big knobs and buttons can be and also where they should be placed.
wow, that comes in really handy! thx a lot LarsErik! i started to do something similar but in this case i am more than happy that i can throw my crappy try to the recycle bin and use yours instead ;) i see you are using a way more advanced way of designing the gui,
Here's the reference skin background as png in the correct resolution (the one above was a screenshot.)
- LarsErik wrote:
Here's the reference skin background as png in the correct resolution (the one above was a screenshot.)
thx for sharing! great work !
...little preview of one of the skins i am working on ;)
- philter wrote:
...little preview of one of the skins i am working on ;)
Looks nice.
- Sjoerd van Geffen wrote:
For a future revision you should also consider not hardcoding the version number into the images (even the way other plugins like Permut8 handle this seems not to accommodate skinning ideally). We do not want to update skin images whenever the plug-in version changes, right?
In the other plugins the version number is 100% soft. It's only "burned in" into a PNG in Microtonic. It is kind of sad that you guys get to see the ugly insides of our oldest product. Microtonic is a bastard hybrid of 20 years of different technologies. For about 10 years we have built everything on the GUI framework that we use now (that we call Cushy). The next major update to Microtonic will also be 100% Cushy too.
I suggest you leave out the Microtonic version number entirely if you change the about box. It is not that important to show.
I'll check if it is feasible to make the version number "soft" in the imminent skin update.
I've done some updates on the Silver, BlueSteel and the Magnum to make them more consistent and replace some weak/ugly stuff.
Things that are changed:
- LarsErik wrote:
I've done some updates on the Silver, BlueSteel and the Magnum to make them more consistent and replace some weak/ugly stuff.
Things that are changed:
- New rotary knob markings in the same style as the slider position graphics.
- Silver and Blue Steel has improved rotary knob contrast.
- New display font for all.
- Slider backdrops have improved visibility.
- New morph leds.
- Magnum and Blue Steel has color matching between the "sonic charge" logo and the "oscillator, noise and vel"-texts.
-
Download: https://l4rs3rik.github.io/microtonic/
Man.. these are hands down the sexiest Microtonic skins that I've seen. Is it OK to call Microtonic skins sexy? Yes. YES IT IS.
- philter wrote:
...little preview of one of the skins i am working on ;)
Megaaa...i can not wait :-)
Some doubts if someone can help me, i am doing the knob feature
- EnochLight wrote:
Man.. these are hands down the sexiest Microtonic skins that I've seen. Is it OK to call Microtonic skins sexy? Yes. YES IT IS.
It's in the the eye of the beholder. :D
- Luis Bicho wrote:
Some doubts if someone can help me, i am doing the knob feature
Till now i found out that the rotation with more fancy knobs are very weird to execute!
i only could make this ones without pointer to work, perhaps is something escaping from my knowledge, what program do you huys use to execute this knobs more quickly?
I think you need to be more specific. What problem are you having exactly? What tools are you using now?
Good afternoon, ok i was used to make knobs by masking and this was a different aproach, i didn´t explain me right, i wasn´t getting the 0:360 degrees, now it is done but it is still limited to my knowledge i think, i started this skin
Tonic Green
The tetra is now complete. No more colors coming, for real this time. I couldn't resist the green metallic look and the golden knobs/buttons.
Download: https://l4rs3rik.github.io/microtonic/
Also: really beautiful, hehe! <3
- Manuel Senfft wrote:
Also: really beautiful, hehe! <3
THanks!
- LarsErik wrote:
Tonic Green
The tetra is now complete. No more colors coming, for real this time. I couldn't resist the green metallic look and the golden knobs/buttons.
Download: https://l4rs3rik.github.io/microtonic/
i love it!
is it okay for you when i use this as a base to create some versions in other colors of hat skin?
- philter wrote:- LarsErik wrote:i love it!
Tonic Green
The tetra is now complete. No more colors coming, for real this time. I couldn't resist the green metallic look and the golden knobs/buttons.
Download: https://l4rs3rik.github.io/microtonic/
is it okay for you when i use this as a base to create some versions in other colors of hat skin?
Yeah sure. Go go go!
- LarsErik wrote:- philter wrote:Yeah sure. Go go go!- LarsErik wrote:i love it!
Tonic Green
The tetra is now complete. No more colors coming, for real this time. I couldn't resist the green metallic look and the golden knobs/buttons.
Download: https://l4rs3rik.github.io/microtonic/
is it okay for you when i use this as a base to create some versions in other colors of hat skin?
thx!
i just noticed that the morph slider can not be changed, right? would be nice if this one could be customized, too!
- philter wrote:
i just noticed that the morph slider can not be changed, right? would be nice if this one could be customized, too!
Colors for the toolbar will be possible to change in the next update, so I’m guessing that will include the morph slider button.
- Luis Bicho wrote:
Good afternoon, ok i was used to make knobs by masking and this was a different aproach, i didn´t explain me right, i wasn´t getting the 0:360 degrees, now it is done but it is still limited to my knowledge i think, i started this skin
the knobs are already working i tested them, the faders also, now is going piece by piece.
The feature i was looking if i managed to put in practice was the knobs with light
you mean like this?
Been giving the matrix editor some more love while waiting for the v3.3.2 public beta.
Haven't decided if this will go into the next version of the silver, steel, magnum and the green one. But very likely.
"Public Beta" of Microtonic 3.3.2 is up: https://soniccharge.com/forum/topic/1837-microtonic-3-3-2-public-beta
- Magnus Lidström wrote:
"Public Beta" of Microtonic 3.3.2 is up: https://soniccharge.com/forum/topic/1837-microtonic-3-3-2-public-beta
Ah sweet!
... hey,
i just made some color-variations of some of the standard controls used in the default microtonic skin.
included are: verticalbeetleslider,horizontalbeetleslider, beetleknob, displaybuttons ,
menubuttons & smallmenubuttons
included color variations are: blue, green, yellow, orange and red
just copy the ones you want to use to your microtonic resources folder.
hope you like it
edit: there was an error with the beetleknob files in the last upload,
here is the updated version. i´ve also added displaybuttons, menubuttons and smallmenubuttons
phil
colored version of default skin.zip(3.65MB, 652 downloads)
- philter wrote:
... hey,
i just made some color-variations of some of the standard controls used in the default microtonic skin.
>
Nice one!
Trying out some button designs for the darkTw0 skin.
Green is a better color then red blinking buttons right?
- LarsErik wrote:
Trying out some button designs for the darkTw0 skin.
Green is a better color then red blinking buttons right?
....hard to say if it is really "better" than red, but often it fits definitely better to
a green-themed skin imo
- LarsErik wrote:
Green is a better color then red blinking buttons right?
I vote yes!
And tbh red AND green blinking buttons were bothering me a bit.
- Christian F. wrote:- LarsErik wrote:I vote yes!
Green is a better color then red blinking buttons right?
And tbh red AND green blinking buttons were bothering me a bit.
what about some nice shiny white leds :)
- LarsErik wrote:
Trying out some button designs for the darkTw0 skin.
Green is a better color then red blinking buttons right?
Personalyl I also find green better than red ... but also think about orange ... black + orange can look so cool! (-;
- Christian F. wrote:- LarsErik wrote:I vote yes!
Green is a better color then red blinking buttons right?
And tbh red AND green blinking buttons were bothering me a bit.
Yes I agree.
- philter wrote:
what about some nice shiny white leds :)
I've tried and failed making led lights in blender so many times. When I did skins for ABL3 I was almost going crazy trying but I gave up. Went for white/red dots instead: https://l4rs3rik.github.io/abl/
But it's a good idea, if I just can figure out a way to make them. :D
- Manuel Senfft wrote:
Personalyl I also find green better than red ... but also think about orange ... black + orange can look so cool! (-;
Oh yeah, orange is a really nice color for backlit buttons on dark gear..
- Manuel Senfft wrote:
Personalyl I also find green better than red ... but also think about orange ... black + orange can look so cool! (-;
hell yeah, black and orange , i love it when theese two colors have a date:)
Ahem, I hope you don't mind ;)
Btw, there is something wrong with the behavior of the small buttons like accents etc.
The button-press frame stays on until the running indicator has run past them.
- Christian F. wrote:
Ahem, I hope you don't mind ;)
Not at all. Go wild!
Btw, there is something wrong with the behavior of the small buttons like accents etc.
The button-press frame stays on until the running indicator has run past them.
Thank you for noticing that. Yes you are right, there is something weird going on with the the smaller buttons.
- LarsErik wrote:
I've tried and failed making led lights in blender so many times. When I did skins for ABL3 I was almost going crazy trying but I gave up. Went for white/red dots instead: https://l4rs3rik.github.io/abl/
But it's a good idea, if I just can figure out a way to make them. :D
i make my leds (like all my other knobs,switches and buttons) in knobman.
it is really great for doing that, not only that it has lots of options for modeling the led itself
(ambient lighting, inner and outer shadows, emboss for shapes, diffuse etc...)
but it also has everything to make that led animated (if you want more than just the on and off state) or batch-export multiple different color/size variations of your led with one click.
edit: just tried uploading a small preview gif animation of one of the leds but seems like
the animation does not work when i attach the gif file to my post. also tried linking to the gif file on my google drive, but same here, the animation does not work inside the forum, so here is the link.
it´s nohing special, just a small example.
https://drive.google.com/file/d/1TOME3gMXfPx946Ni3x14VlH9y6GVuWWy
_- LarsErik wrote: When I did skins for ABL3 I was almost going crazy trying but I gave up. Went for white/red dots instead: https://l4rs3rik.github.io/abl/
WOW, that stuff looks sexy as hell LarsErik !
- philter wrote:_- LarsErik wrote: When I did skins for ABL3 I was almost going crazy trying but I gave up. Went for white/red dots instead: https://l4rs3rik.github.io/abl/WOW, that stuff looks sexy as hell LarsErik !
Thanks.
- philter wrote:- LarsErik wrote:
I've tried and failed making led lights in blender so many times. When I did skins for ABL3 I was almost going crazy trying but I gave up. Went for white/red dots instead: https://l4rs3rik.github.io/abl/
But it's a good idea, if I just can figure out a way to make them. :D>
i make my leds (like all my other knobs,switches and buttons) in knobman.
it is really great for doing that, not only that it has lots of options for modeling
Ok, I see. I need to try knobman, seems like a very potent tool to have.
- LarsErik wrote:- Christian F. wrote:Not at all. Go wild!
Ahem, I hope you don't mind ;)Btw, there is something wrong with the behavior of the small buttons like accents etc.Thank you for noticing that. Yes you are right, there is something weird going on with the the smaller buttons.
The button-press frame stays on until the running indicator has run past them.
I'm going to give the dark skin some love this weekend. The smaller buttons is something that I need to fix, and then there's some other minor things like the hue of the pattern select buttons and the icons on the menu buttons are to sharp.
Ok, I see. I need to try knobman, seems like a very potent tool to have.- LarsErik wrote:
at least it covers everything you need when it comes to creating knobs,buttons,switches, vu´s,
leds and that kind of stuff, but you can also use it for completly other things, possibilites are endless . you can import&extract existing image strips but also morph allmost EVERY parameter between two or even more values linear or via seperate, customizable curves ).
the only "limit" is that is that the maximal size of a single frame in your knobman project is 512x512 pixel, which is more than enough for most of the user interface elements in my case
Here's a preview of the next update to the dark0ne.
Thanks to Manuel Senfft and philter for suggesting and cheering on for orange + black and to Christian F for noticing the sequencer button weirdness.
Changes:
Woaaa. * . * ... probably my next default skin, haha. Very beutiful and thanks for listening to us! <3
Thank you so much LarsErik for making the best drum machine of all time even more enjoyable!
- LarsErik wrote:
Here's a preview of the next update to the dark0ne.
Thanks to Manuel Senfft and philter for suggesting and cheering on for orange + black and to Christian F for noticing the sequencer button weirdness.
Changes:
- Only two main colors, orange and white for all buttons. (Except for the mute buttons, they still go red when a channel is muted.)
- Logo and morph controls are matched in orange color tones.
- Menu icons are copied from the tonicA skins.
- Only one color for the pattern select buttons.
- The small sequencer buttons (accent, len and fill) are bugfixed and the graphics is pretty much remade from scratch.
- Matrix editor background is now blue/gray instead of green and the matrix notes are orange.
WOOHOO i love it! thx!
here is a small preview of some skins i am working on.
what do you guys think?
- Manuel Senfft wrote:
Woaaa. * . * ... probably my next default skin, haha. Very beutiful and thanks for listening to us! <3
- Christian F. wrote:
Thank you so much LarsErik for making the best drum machine of all time even more enjoyable!
- philter wrote:
WOOHOO i love it! thx!
You welcome guys. Without feedback, discussions and suggestions pushing pixels can be very boring. So thank you right back.
OK then, there is still weirdness with the small buttons and the pattern selection section.
Try chaining a couple of patterns and then selcting/deselecting the pattern.
The background goes dark after deselecting and changes after the blinking cursor moves past.
Edit: I'm talking about the brand new orange one.
- philter wrote:
here is a small preview of some skins i am working on.
what do you guys think?
The glowing green skin is nice. Alien glowing green. Perhaps the background needs to be darker to make the labels show more? I like the green sliders better then the inverted ones.
Screenshot #4: I like the sequencer buttons. Good solid sequencer buttons. The menu buttons on the left side of the UI has a tad to much drop shadow for my taste, makes the buttons look like they are floating and not sitting onto the UI. Looking forward seeing the progress on the sequencer button leds on this one. Oscillator waveform and noise filter mode buttons are really nice, reminds me of the Moog Sub Phatty-buttons with that dark framing.
- Christian F. wrote:
OK then, there is still weirdness with the small buttons and the pattern selection section.
Try chaining a couple of patterns and then selcting/deselecting the pattern.
The background goes dark after deselecting and changes after the blinking cursor moves past.
Edit: I'm talking about the brand new orange one.
ok, I'll take a look.
dark0ne version 2.0.2
Thanks Christian F for your help and your feedback.
Changes are
-Square button changes to make it more consistent. This makes the pattern select buttons less confusing.
-Sequencer small button consistency update (selected and played are same graphics) and the buttons have better graphics with button led showing more.
-Matrix editor background is now darker.
No, thank you LarsErik! I swear microtonic even sounds better ;)
- Christian F. wrote:
No, thank you LarsErik! I swear microtonic even sounds better ;)
True that! :D
- Christian F. wrote:
No, thank you LarsErik! I swear microtonic even sounds better ;)
- Manuel Senfft wrote:
True that! :D
LOL!
I pushed my last pixels of the dark0ne, tonicA, tonicB and tonicR skins yesterday. Bugfix on the dark0ne "edit all" button and small tweaks to the backgrounds on the other skins.
SinTonic Skin by philton.zip(4.15MB, 575 downloads)
...almost there....
this skin isn´t finished yet , but here is an early version that you can try and, maybe ,give me some suggestions what could be optimized
I'm not able to try it out in a couple of days but I like what I see on this screenshot.
- LarsErik wrote:
I'm not able to try it out in a couple of days but I like what I see on this screenshot.
Now I've tried it out for a while. I like what you have going here. When will you update with the labels?
hey, glad you like it! unfortunately i haven´t finished the skin yet, have been working on another one instead, i used your "dark0ne" skin as basic template, hope thatßs fine!
...but now that my "clockwork orange" skin is complete i will have a look at the labeling again.
- LarsErik wrote:- LarsErik wrote:Now I've tried it out for a while. I like what you have going here. When will you update with the labels?
I'm not able to try it out in a couple of days but I like what I see on this screenshot.
here is the updated version of the skin, including labels. it´s optimized for zoom level above 150%, everything below 150% zoom looks ugly but i will work on that. maybe it´s just me but labeling a skin is kinda hard for me hehe....
SinTonic Skin for SonicCharge Microtonic by Philipp Ruppel.zip(3.27MB, 642 downloads)
^^
Cool! Even better without labels if you ask me.
- Christian F. wrote:
^^
Cool! Even better without labels if you ask me.
Yes I'm also thinking the one without the labels has a "better" look. More gray all over.
- philter wrote:
hey, glad you like it! unfortunately i haven´t finished the skin yet, have been working on another one instead, i used your "dark0ne" skin as basic template, hope thatßs fine!
...but now that my "clockwork orange" skin is complete i will have a look at the labeling again.
clockwork orange.zip(2.69MB, 603 downloads)
I like it. Reminds me of a Winamp skin I used to have back in the day.
- philter wrote:- LarsErik wrote:here is the updated version of the skin, including labels. it´s optimized for zoom level above 150%, everything below 150% zoom looks ugly but i will work on that. maybe it´s just me but labeling a skin is kinda hard for me hehe....- LarsErik wrote:Now I've tried it out for a while. I like what you have going here. When will you update with the labels?
I'm not able to try it out in a couple of days but I like what I see on this screenshot.
SinTonic Skin for SonicCharge Microtonic by Philipp Ruppel.zip(3.27MB, 642 downloads)
Labels is a lot of work yes.. I spent so many hour pushing labels around trying to make stuff look like they are aligned properly in the different zoom levels of the UI. But since the graphics (knobs and buttons) move around even so slightly depending on the zoom level it can get very tedious.
I would like to try making labels on the skin you shared on the 1 of April. Is that ok with you philter?
- LarsErik wrote:
I would like to try making labels on the skin you shared on the 1 of April. Is that ok with you philter?
of course!
I'm really enjoying all of the additional skins that people have been making! Really great stuff!!
That said, I do still find myself switching back to the factory one by Fredrik :) It's just so great! 👍
I guess what I would like to see, is a more "real-life" version of the factory skin. So the same knobs and buttons, but more 3D, with more texture, an adjustment to lighting, etc. Perhaps it's the dark outlines around the buttons and knobs of the factory skin that also play a part in making it appear a little more like a drawing? I like it though and have always been a fan! I'm just curious what someone might be able to do imagining what an exact Microtonic would look like as real-life hardware with the same controls.
Here's what I'm working on, very early so lots can and will change.
Wow ... just beautiful again. <3
Wow, can't wait, looks delicious. I can practically feel these buttons just by looking at them!
- LarsErik wrote:
Here's what I'm working on, very early so lots can and will change.
Amazing, very nice!!!
- Manuel Senfft wrote:
Wow ... just beautiful again. <3
- Christian F. wrote:
Wow, can't wait, looks delicious. I can practically feel these buttons just by looking at them!
- Bert Friedrich wrote:
Amazing, very nice!!!
Thanks guys, I appreciate it.
tonica verion 2.0 - Updated slider graphics, lower buttons (shorter shadows) and some other minor adjustments.
Hi everyone. after a long test phase of microtonic, i decided to get my own license. it could be that the skin renewal will be included in the next update. First I needed time to find out that the skins only fit the beta version. now everything works.
Definitely great work on the part of developers and enthusiasts who contribute their work to improve this fat drum synth.
(translated by google)
Man liest sich noch ^^
@LarsErik - just wanted to say thanks for the skins you've produced. Excellent work.
I think I'm done now, for real this time. Latest pull request into the skins repository contains polished and adjusted final versions of tonica and dark0ne.
-
-
darkone
Removed stickers and texts and the kensington lock. Added "darkone" logotype.
Good ideas and improvements, LarsErik! I agree with you on the sequencer section looking clearer!
Your new white skin posted above also looks very cool!
Thanks again for sharing your ideas and work!
@Fredrik Lidström - Vintage Tonic Skin looks awesome, I really love MicroTonic I'm often recommending it to friends.
The green and grey looks awesome too, really pops
Wow just found this thread. Long time microtonic Owner here. Love the skin options!!! Thanks for sharing, everyone!
- LarsErik wrote:
Here's what I'm working on, very early so lots can and will change.
Looks promising!
- LarsErik wrote:
I think I'm done now, for real this time. Latest pull request into the skins repository contains polished and adjusted final versions of tonica and dark0ne.
wow that looks awesome!
It's getting close to wrapping this beta up. Big thanks go out to everyone for testing!
Inspired by the reference skin that LarsErik posted a screenshot of many months ago, I decided to change the template skin found on GitHub to something more useful.
I have included the PSD source files for everything, where the factory images are in a (sometimes hidden) layer. Maybe they will come in handy for people that use Photoshop. Like the super simple "Smart Object" knob rotation.
Thanks a lot, Fredrik. That is indeed a great help!
Unfortunately, though, I still find these inconsistencies
(regarding knob alignment) in the skin (see picture).
I'm not sure, however, whether the master knob should also be moved 2 pixels to the right (to be in line with the three knobs in the VEL section). What do you think?
Thank you for pointing it out (again). This needs to be updated in the code, I should probably take a look at doing it before we make a release candidate. I am pretty sure it will not mess up the skins too much, except for maybe re-aligning some labels in the background image.
- Fredrik Lidström wrote:
Thank you for pointing it out (again). This needs to be updated in the code, I should probably take a look at doing it before we make a release candidate. I am pretty sure it will not mess up the skins too much, except for maybe re-aligning some labels in the background image.
From the looks of it the knob markings and the labels in my skins needs to be adjusted, especially the velocity knobs. With some heads up I have no problem making the proper adjustments before the 13 of June.
Thank you, Fredrik and LarsErik!
Sorry guys, more upcoming changes.
Template skin is updated. If you're working on a skin, wait for the new binary. I'll try to get it sorted after the weekend. I am pushing the skin deadline two weeks forward, so you'll still have time if you want it included in the release installer.
So I did the adjustments and then I kept on going so now there lots of changes all over.
Nice curved labels!
- Fredrik Lidström wrote:
Nice curved labels!
Thanks!
Looks very good!
Pull request is sent with my adjustements for the new skin specifications.
- l4rs3rik wrote:
Pull request is sent with my adjustements for the new skin specifications.
Let me just tell you again, your work is outstanding!
- Magnus Lidström wrote:- l4rs3rik wrote:Let me just tell you again, your work is outstanding!
Pull request is sent with my adjustements for the new skin specifications.
Thank you for your kind words.
Great job everybody!
How do I download skins for v.3.3? The previous version was pretty simple. When go to the Github skin folds, and there seems to only be scripts. I installed the skin chooser, I found one skin on this forum and it worked in the Skin Chooser, so I know I have the set up.
Thanks for any assistance.
- Bertell Ferguson wrote:
Great job everybody!
How do I download skins for v.3.3? The previous version was pretty simple. When go to the Github skin folds, and there seems to only be scripts. I installed the skin chooser, I found one skin on this forum and it worked in the Skin Chooser, so I know I have the set up.
Thanks for any assistance.
The github repository contains both skins and the skinchooser-script. However since the skin format has changed there's need for a new version of the Microtonic public beta for everything to work and look like it should.
hey guys, i am not really up-to-date, haven´t been here for a while. so if i understand it right we should wait for a new beta if we want to create skins, right?
- philter wrote:
hey guys, i am not really up-to-date, haven´t been here for a while. so if i understand it right we should wait for a new beta if we want to create skins, right?
Yes, no update to the public beta what I know of.
Yeah, sorry about the delay. The new build got held up by a silly code certificate expiring and me trying to push through the delivery of a new one. I've been told it should arrive on Monday (yes, it's physically shipped on a hardware dongle). I'll make a build as soon as I get it.
Is anyone trying to complete a skin that they want included in the official skin installer? If so, let me know.
well, i would love to get at least one of my skins ready for that!
Ok, I'll email you the latest version I have.
Let me know if you need another couple of days to complete your skins because of my shenanigans.
New beta available for download.
https://soniccharge.com/forum/topic/1922-microtonic-3-3-2-public-beta-update
If anyone is interested, here's a mod of Lars-Erik J's Dark0ne I call GrayOne.
https://www.dropbox.com/s/up3j68ntsi4uc8d/GrayOne%20Microtonic%20Skin.zip?dl=0
I liked the UI elements but wanted a less dark version of the original. I also added in the blinking green play button from Tonica and made a few additional tweaks.
- Fredrik Lidström wrote:
I have included the PSD source files for everything, where the factory images are in a (sometimes hidden) layer. Maybe they will come in handy for people that use Photoshop.
Does the "background_x2" file also contain the layers with all the labels, knob circles and all the other elements? If so, I have been unable to find these. The only layer with the labels is one called "Factory" (it is the top layer). But that one is already a complete picture with no separation of the single layers. Or am I missing out on anything?
- electronic drum wrote:- Fredrik Lidström wrote:Does the "background_x2" file also contain the layers with all the labels, knob circles and all the other elements? If so, I have been unable to find these. The only layer with the labels is one called "Factory" (it is the top layer). But that one is already a complete picture with no separation of the single layers. Or am I missing out on anything?
I have included the PSD source files for everything, where the factory images are in a (sometimes hidden) layer. Maybe they will come in handy for people that use Photoshop.
No, that's it, you get 8 layers and a background color.
Ah, okay. Thank you for clarifying!
I realize now that I made a huge fucking mistake by sharing my work on my the microtonic skins. Well the joke is on me and in the future I’ll make sure to keep my work to my self and not share it with any ungrateful evil fucking twats online.
I loved the new skins, you did a great job, I don't think it was a mistake
- larserikJ wrote:
I realize now that I made a huge fucking mistake by sharing my work on my the microtonic skins. Well the joke is on me and in the future I’ll make sure to keep my work to my self and not share it with any ungrateful evil fucking twats online.
What happened?
- larserikJ wrote:
I realize now that I made a huge fucking mistake by sharing my work on my the microtonic skins. Well the joke is on me and in the future I’ll make sure to keep my work to my self and not share it with any ungrateful evil fucking twats online.
I am also curious. What exacly happened? Can we help you in any way? )=
- larserikJ wrote:
I realize now that I made a huge fucking mistake by sharing my work on my the microtonic skins. Well the joke is on me and in the future I’ll make sure to keep my work to my self and not share it with any ungrateful evil fucking twats online.
I am curious, too, and would like to know what happened. So far, from what I have read, there has been nothing but praise and gratitude for your talent and work and for you sharing the skins.
As Manuel said, if there is anything we could do to help and support you, let us know.
I wish I hadn't written the message above. Not because it wasn't how I felt in that moment, but anger, frustration and the internet isn't a good mix.
Sorry for any confusion that I might have caused. Next time some troll gets me out of balance I'm going to close my laptop and not let the negative stuff spread to places it doesn't belong.
Don't worry about it. At least you know that everyone here loves the work you do and that we support you.
Yes larserikJ, don't be affected by some lowlife internet creep.
For me at least, these skins you've made (especially dark0ne) have added so much to the appeal of Microtonic, and I can't thank you enough for it!
They are top-notch and I'd pay for them easily.
- Fredrik Lidström wrote:
Don't worry about it. At least you know that everyone here loves the work you do and that we support you.
I can totally second that.
- Christian F. wrote:
Yes larserikJ, don't be affected by some lowlife internet creep.
For me at least, these skins you've made (especially dark0ne) have added so much to the appeal of Microtonic, and I can't thank you enough for it!
They are top-notch and I'd pay for them easily.
I can second this as well. Your skin made me even be way more motivated to use Microtonic (also it's a great drumsynth already anyway, haha). Thanks again. You are great! (=
Thanks guys. I appreciate you being cool about this.
Work in progress, early stages.
Always loved the old akai sampler aesthetics so I wanted to try making something in that direction. This is an early attempt focused on the sequencer section.
This looks clean. Cool, hehe. I am curious now how the whole theme is going to look like! (=
The Sonic Charge installer installs version 3.3.1, your explanation says I need 3.3.2 to do skinning. When I try inside the plugin it says "this version doesn't support skins, want to download the newest version?" and gives me a link to the website installer, which I already just installed.
How on earth did you all get version 3.3.2? Where do I find it?
edit: nevermind, I figured it out, but it took like 45 minutes. of trying to do it the old way, failing, trying to do it the new way, failing, then installing the beta so that the new way works. Might be helpful to newbies too if it's stated in the instructions that scripts are ran inside the plugin itself.
@larserikJ
Tonica skin pushed me over the edge to buy microtonic. Imo it could easily be the default - for me, it somehow captures the essence of microtonic's sound, and it's just a joy to work with. The original aqua looking skin never gelled with me :)
It's too bad because i actually love microtonic and it's become my fav drum synth, and i'm kind of baffled why i slept on it for so long
- Manuel Senfft wrote:
This looks clean. Cool, hehe. I am curious now how the whole theme is going to look like! (=
Yeah, I'm also curious where this is going.. Been doing more work and it's starting to look a lot more like a Roland box then something from Akai. :D
- Ploki wrote:
@larserikJ
Tonica skin pushed me over the edge to buy microtonic. Imo it could easily be the default - for me, it somehow captures the essence of microtonic's sound, and it's just a joy to work with. The original aqua looking skin never gelled with me :)
It's too bad because i actually love microtonic and it's become my fav drum synth, and i'm kind of baffled why i slept on it for so long
Thank you, good to hear that you like the tonica.
- larserikJ wrote:- Manuel Senfft wrote:Yeah, I'm also curious where this is going.. Been doing more work and it's starting to look a lot more like a Roland box then something from Akai. :D
This looks clean. Cool, hehe. I am curious now how the whole theme is going to look like! (=
Haha, nice. Really looks interesting. I know the feeling, when you do something creative and sometimes just think "Hm ... curious how the result will be" :D
Hey Sjoerd, i've been stalking this thread quietly, how's that tasty permut8 style skin coming?
- Sjoerd van Geffen wrote:
The TR80R skin is coming together well enough now that I'm confident to show a preview of it. Thanks to some Chinese virus for the progress. I like how all the dark grey and orange with a sprinkle of green looks in Bitwig now, it has quite a similar feel.
@Magnus / Fredrik: I have been staring at the main.cushy file and hacking around a bit but can't figure out if the MIDI file icon can be moved away from the top left corner, or whether the morph lLEDs can be repositioned at all. Also, I wonder if it's possible to permanently attach an additional control to the GUI like the morph slider, for example with some functionality similar to the MacroTweak script. Do you perhaps have a hint or a clue?
is there any way to make the "center detent" knobs (pan, EQ gain, Pitch Mod) different than others?
- Ploki wrote:
is there any way to make the "center detent" knobs (pan, EQ gain, Pitch Mod) different than others?
Knobs are all one single sprite sheet, so it’s not really intended for that. But you can do some tricks with transparency in the resource files and put the main graphics in the backdrop. I’m doing something similar now, works, but due to scaling and what not it only looks good at 200% zoom. (Might be me missing something obvious but scaling does make it pretty hard to get pixel perfect at all zoom levels. )
hm, i'm trying to do light rings around knobs so that wouldn't work i think. i guess i'll have to live with all knobs having 0-100 ring without center detent
this is what i mean, the amount knob.
(work in progress obviously - dunno when i'll have time to wrap finish it, still a few elements missing + i need to do animation of knobs which is annoying due to the light ring being 3 layers)
it's a flat/ sort of neumorphic design
- Ploki wrote:
this is what i mean, the amount knob.
(work in progress obviously - dunno when i'll have time to wrap finish it, still a few elements missing + i need to do animation of knobs which is annoying due to the light ring being 3 layers)
it's a flat/ sort of neumorphic design
Looks really nice. Keep going.
- Ploki wrote:
it's a flat/ sort of neumorphic design
Oh. Tasty! 😋
Yeah, smooth! (=
Windows 10 user here, trying and failing to install and run the skins script.
Have downloaded Microtonic 3.3.2 beta. When I run the skins script I get the attached error message - see image.
Please can someone who has this working on Windows 10 provide some definitive instructions on where to install what, within which folder etc. (I have read all 6 pages of this topic and the readme file on github, but still no luck).
Many thanks in advance.
Read the thread again and working now! These screenshots may help others on Windows to ensure correct installation.
Here's a preview, still pushing pixels around here and there.
Really cool! (=
Gorgeous!
Still some work to do, but it's coming along.
Worked in affinity, all things are linked to global colours so it's easy to make color schemes :)
Is there any way to make fonts without manually punching in 225 glyphs?
edit:
Even bright skins! (although those don't translate tthat well, always something with shadows that's off that needs tweaking.
Real nice!
- Manuel Senfft wrote:
Really cool! (=
- Christian F. wrote:
Gorgeous!
Thanks guys!
If you want to try out the early version of this skin you can download it here: https://l4rs3rik.github.io/microtonic/microtonic-Silverbox-2021-08-31.zip
A little side note is that this early version only looks proper in 200% UI scale. The reason for this is that trying something new with blender and photoshop keeping only the led lights in the resource files and everything else in the background image. When I've committed to the design and the colors I will update so this skin also works in the smaller sizes.
appears to work fine in 100% (retina display however)
- Ploki wrote:
Still some work to do, but it's coming along.
Worked in affinity, all things are linked to global colours so it's easy to make color schemes :)
Is there any way to make fonts without manually punching in 225 glyphs?
edit:
Even bright skins! (although those don't translate tthat well, always something with shadows that's off that needs tweaking.
Looks really nice.
If you need help with making the sprite sheets with text (inprintcharacters_x2 and displayfont_x2) you can use this text file I made: microtonic-fontmap.zip(0.57kB, 525 downloads)
ooh, thanks, very cool
- Ploki wrote:
ooh, thanks, very cool
You're welcome. I asked earlier in this thread if anyone knew what codepage was used and Magnus replied it was ISO-8859-1 so I made a little script that spit out the text file.
Lol can't make up my mind on the colour scheme.
I added a splash of texture (noise) and i think it works well.
Thanks for the font-map, it worked beautifully.
Few details and matrix popup and i think it's done.
what's a pixel strip? The conversion tool is just a file with no extension when i download it
Pixel strip is an image format that I came up with for the first retina version of Echobode. By converting the big knob animation to 8-bit and rearranging the pixels I was able to compress it down to a fraction of the original image.
In a frame strip, each animation frame is laid out vertically, from top to bottom. In a pixel strip, the first pixel of each frame is laid out next to each other, then the second pixel of each frame, and so on. Imagine a 5x2 pixel animation of 3 frames (A,B, and C).
Frame strip Pixel strip
----------- -----------
AAAAA ABCABCABCABCABC
AAAAA ABCABCABCABCABC
BBBBB
BBBBB
CCCCC
CCCCC
By doing this the PNG compression is able to compress similarities between the animation frames. This works really well on large animations where little change between each frame.
Pixel strips are not required anymore, it's totally optional. For our factory resources, I just run pixelSequencer on everything and if it saves more than 5%, I use that file instead of the original.
If you still want to use it to compress your resources, make sure you are running version 0.5. Earlier versions did not add the image meta-data that is now required for Microtonic.
On Mac, the command-line application does not have an extension. Just make it executable and run it from a Terminal window.
chmod +x pixelSequencer
./pixelSequencer
Hi everyone - sorry, I'm new to this. I have read all the files and instructions I can find, but I don't quite understand how to actually change the skin. I have downloaded the skins' files and scripts. The files are (hopefully) where they should be, and I have the 3.3.2 beta - but how do I actually make it happen? I don't know anything about scripts and how they work. Thanks!
- David Ahlund wrote:
Hi everyone - sorry, I'm new to this. I have read all the files and instructions I can find, but I don't quite understand how to actually change the skin. I have downloaded the skins' files and scripts. The files are (hopefully) where they should be, and I have the 3.3.2 beta - but how do I actually make it happen? I don't know anything about scripts and how they work. Thanks!
You download the beta and the skin installer and then you click the top right icon in Microtonic and select "Skin Chooser".
Latest beta is here: https://soniccharge.com/forum/topic/1922-microtonic-3-3-2-public-beta-update
I've made a pull request with my Silverbox skin. This is the first 1.0 version so it's working in all zoom levels.
Talking about zoom levels, perhaps it’s obvious but this skin was made for a large UI size. Please zoom in as large as your screen resolution allows you to when using.
shadows on the bottom sliders are cut.
i've noticed that template for sliders is misleading - it doesn't render the whole area of the PNG and cuts the sides off in both V and H slider pegs (top/bottom in H, sides in V)
You download the beta and the skin installer and then you click the top right icon in Microtonic and select "Skin Chooser".
Latest beta is here: https://soniccharge.com/forum/topic/1922-microtonic-3-3-2-public-beta-update
Thanks so much for the quick reply, larserikJ! Wow - that first sentence was all I needed - and funny how I didn't find that info anywhere else, after all the searching and browsing. Your skin looks sweet, by the way! Big thanks again!
- larserikJ wrote:
I've made a pull request with my Silverbox skin. This is the first 1.0 version so it's working in all zoom levels.
😍 😍 😍
Now I want to make acid!
- Ploki wrote:
shadows on the bottom sliders are cut.
Thanks for noticing, I've corrected my mistake and pushed the new version in my fork.
- Magnus Lidström wrote:- larserikJ wrote:😍 😍 😍
I've made a pull request with my Silverbox skin. This is the first 1.0 version so it's working in all zoom levels.
Now I want to make acid!
Just beautiful. (=
- Ploki wrote:
if anyone wants to give them a spin, Gin & Tonic and Flat versions.
https://we.tl/t-DniMuR4ro5
Nice and fat. Good job.
You're tempo overlay graphics (tempo_x2.png) does not seem to be the correct files for both of your skins.
Doh!
nice catch, will fix it :)
- Ploki wrote:
shadows on the bottom sliders are cut.
i've noticed that template for sliders is misleading - it doesn't render the whole area of the PNG and cuts the sides off in both V and H slider pegs (top/bottom in H, sides in V)
Damn, I had not noticed that. I will fix that in the next Microtonic build so that it uses 30px instead of 24px for the slider caps.
@larserikJ Merged your pull request. Nice skin, love the piercing white lights!
@Ploki Beautiful skin, I really like the indented black sections, like the waveform selectors. Let me know if you want help adding the Gin & Tonic skin to the skin repository.
I've also completed the NeuTonic 🙄 skin I've been working on and pushed it to GitHub.
Nice Skin Fredrik, all the flavour of the original tonic but with the taste of 2021. :-)
Thanks @Fredrik, just a few more details (like the tempo thing) :)
also - nice skin! True neumorphic
My new favorite skin, thank you Fredrik!
Ploki and Fredrik: nice skins, wow! Very smooth. (=
- Fredrik Lidström wrote:
@larserikJ Merged your pull request. Nice skin, love the piercing white lights!
@Ploki Beautiful skin, I really like the indented black sections, like the waveform selectors. Let me know if you want help adding the Gin & Tonic skin to the skin repository.
I've also completed the NeuTonic 🙄 skin I've been working on and pushed it to GitHub.
I just realized: could it be that the pan graphics are not really centered? I mean the blue filling. When at zero position the little dot and the filling seem to be slightly left sided a bit. Or is it just me?
I just realized: could it be that the pan graphics are not really centered? I mean the blue filling. When at zero position the little dot and the filling seem to be slightly left sided a bit. Or is it just me?
No, you're right, it was a design choice to let the sliders go from the bottom and not at an angle. This means that it's not a full 360 rotation and that the center is not straight up. I didn't realize how bad that was for all knobs that have a mid-point. I'll see if I can tweak it by doing a non-linear animation, or if that's also weird. 😬
Ah I see. Thanks for explaining. Well if it's just me, no need to change anything here. (-;
Pushed a non-linear "fix" where you get the centers straight up. Even tho it's a bit odd that the center point is not in the middle of the arc, I think it feels quite good.
Ah, cool. Thx for the fix. I know what you mean. When fully turned up, the dot is not centered anymore, yes. But to me this looks totally ok and natural!
i think i'm done :)
how do i get this to github?
might do a couple of colour themes and dump them here, but i feel like this will be default.
edit:
Also still toying with flat variant :)
First of all, create a GitHub login and download a git client if you have not. Rest of the instructions here assume you're running the basic git command line tool.
https://github.com/#yourname#/microtonic-skins
git clone #paste-url#
cd microtonic-skins
git branch MyAwesomeSkin
git checkout MyAwesomeSkin
Microtonic Skins
git add "Microtonic Skins/*"
git commit -m "Adding the MyAwesomeSkin Skin!"
git push
main
to your MyAwesomeSkin
and check that your new files are up there and that it looks correct.base repository: fredli74/microtonic-skins
, base: main
as target and your MyAwesomeSkin
branch as source.Before i make a pull request, I can't seem to switch from Main to Gin&Tonic branch - as there's no ginandtonic branch, it only sees main
Ah, my bad, I missed that you need to change branch after creating it. I have updated the post. You probably committed to main in your fork. Try doing a pull request from your main to my main, or restart and try again.
I will never understand git. 🥸
I think the skins are super Ploki. I would be happy to include one or both of them in the final official version of the skin installer.
woo thanks :)
The flat one still needs some tweaking, but i'll have it ready soon.
i think i managed to commit tempo 2x to my main?
or should i remove everything and make a new branch? How do i even remove it :D
Decided to dive a bit deeper into the flat theme :) Still a spin off of the original as far as shapes go, but sportier color scheme and simplified shapes that go better with the flat aesthetic
Wow, nice skins, Ploki! I like the first flat theme more than the one with the black/white-ish touch ... while maybe it is a matter of "getting used to it"? It's not bad after all. It's ... interesting, hehe! (=
- Ploki wrote:
Decided to dive a bit deeper into the flat theme :) Still a spin off of the original as far as shapes go, but sportier color scheme and simplified shapes that go better with the flat aesthetic
😎👍
The colors are cool and I appreciate that it looks more different from the 3D Gin & Tonic.
(Damn, I got a craving for a good gin & tonic now.)
@Magnus: haha :D
@Manual: Thanks :) yeah since the original 3D tonic is pretty uniform, i figured I could mix it up with the flatter variant. Somehow i feel like the flatter variant feels more vintage
if someone wishes to give it a spin before I push it to git :)
https://we.tl/t-LKZotr1MXe
Hy Ploki , can you do a grey flat version like this?
thank you :)
Ploki ,, regarding to your last skin i would do something like this ..
Nice one! Totally excited to test these new skins later then, hehe. (=
Also thanks for sharing!
i'll take a look at it :)
- Ploki wrote:
I suppose it's easy enough to make this one work :)
need to credit the original author tho.
Bro it looks so super nice !!!!!
Can i have it? plsssss
sure i'll upload it as soon as its done :)
- Ploki wrote:
I suppose it's easy enough to make this one work :)
need to credit the original author tho.
@Ploki: Looks really great! Smooth, clean, fresh, inspiring... Complete new Microtonic feeling :)
nothing to say except these are all gorgeous, µTonic never LOOKED and sounded so SEXAY!
- Ploki wrote:
sure i'll upload it as soon as its done :)
Thank You So Much !!! You are the Greatest !!
i couldn't do everything the same as Dmitry Nikonov's concept because I'm constrained by Microtonic's framework, but i guess it's close enough :)
- Ploki wrote:
https://we.tl/t-wyMe1lOhTQ
i couldn't do everything the same as Dmitry Nikonov's concept because I'm constrained by Microtonic's framework, but i guess it's close enough :)
Dudeee .. It ABSOLUTLY ----- PERFECT PERFECT PERFECT !!!! LUV IT !!! Thank you so much 4 this !!!!!!
- Ploki wrote:
https://we.tl/t-wyMe1lOhTQ
i couldn't do everything the same as Dmitry Nikonov's concept because I'm constrained by Microtonic's framework, but i guess it's close enough :)
Damn you're quick. Love it! Goes perfectly with the PO-32. I remember seeing that post by Nikonov Dmitry some years ago. Did you manage to reach out to him to show what you did?
With the rate that new quality skins drop here, I will soon have to improve the SkinChooser so it shows more than one page of choices. (Alt. scrolling, but that is more work.)
:D
I have everything in the affinity document setup with dynamic links - gfx and color scheme, and exports with correct names so it's really quick to make changes
I'll contact Dmitry :)
There's an issue with the Dmitry's skin in the matrix - forgot about the matrix. I'll fix it. I suppose I can make branches for both GinTonic Flat and GinTonic-Dmitry on git?
edit: fix
https://we.tl/t-D9lYwuhq7m
Damn, is that in Affinity Designer? Maybe I should step out of my Adobe shoes and see what the world has to offer. 🙂
Yeah, you can make a branch for each skin, or throw them into the same branch, it just depends on how you want to work with it on your end. The benefit of different branches is if you work with them in parallel and only want to make a pull request on one of them.
Ploki i made an update to your update.. i hope you don't mind.. i just the look that i want ... I know i sad yours it perfect ..but it like this colors better :) Thank you again !!!
https://we.tl/t-W7JuggoLQs
@Fredrik: Affinity Designer yes :)
I find it faster than illustrator. It has a few quirks here and there, but i'm not missing adobe at all.
@Ionut Chiran: not at all! Looks good - i might pick up the colors and fonts from your version before going to github :)
This version it solid ..the other one has some words missed ..sorry for that :)
https://we.tl/t-siRzWsEGzA
Thanks so much LarsErik, Ploki and Fredrik for all these beautiful new skins!
@Magnus: I think having the skin chooser showing more than one page would be better (i. e. more convenient) than a scrolling down option.
@Ploki: G&T is amazing. Since you asked, I liked the first version ogf the G&T Flat skin best (the dark one), but I understand that you want to go for something different (and it still looks gorgeous anyway). Thank you for finally turning Dmitry Nikonov's concept into an actual skin (and thanks to Ionut Chiran for suggesting this).
@Fredrik: Absolutely love NeuTonic. Fantastic!
@Lars Erik: Silverbox looks so clean and professional - wow!
BTW: In the tonicA skin, the word "length" has been misspelled.
Thank you! :)
re darker flat G&T: I'll probably dump a few additiional color schemes here on the forums, to not flood the skin selector :D
experimenting with a more futuristic side-light look. :)
I'll upload GT Flat and Dmitry's concept to git first before I wade in too deep into this lol
This looks nice, too. While The pattern numbers and the step sequencer are hard to watch at. The patterns could need more seperating lines or so and the step sequencer needs way more cotrast, I guess.
Absolutely - i haven't worked on the bottom part yet :)
- electronic drum wrote:
Thanks so much LarsErik, Ploki and Fredrik for all these beautiful new skins!
>
@Lars Erik: Silverbox looks so clean and professional - wow!
BTW: In the tonicA skin, the word "length" has been misspelled.
Thanks, happy to hear you like it.
I've got some bugfixes for the Silverbox on the way so I will make sure to also fix the spelling on the tonica. Thanks for noticing.
more like this
Hey Ploki, modified your microtonic skin again and i made a Tron Legacy version, what do you think ??? :)
- Ploki wrote:
more like this
Super Nice !!!
Work in progress.
Dude! You're killing it! Can't wait!
Personally dark themes are always appreciated, as much as I like the new official skin, I'd have to wear sunglasses to use it ;)
mm. I'd love to see tonicA in dark mode.
- larserikJ wrote:
Work in progress.
Outstanding!
- Ploki wrote:
more like this
Looks good!
i swear this is the last gin tonic :D
@JBDS1
nice tron spin on the grey version :)
Soooo... been away for a while. Is there an easy way to get these skins? I don't use Git Hub, nor do I have any desire to try and figure it out. Lol *EDIT: nevermind - just saw the 3.3.2 beta thread. Oops!
Silverbox2 - Pull request is sent. Also got a bugfix pull request in with some fixes (spelling on the tonica and changes to the sequencer button graphics on the silverbox).
-
-
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- Christian F. wrote:
Dude! You're killing it! Can't wait!
- electronic drum wrote:- larserikJ wrote:Outstanding!
Work in progress.
Thanks guys, I hope you like the finished skin as much as you liked the preview.
- Ploki wrote:
mm. I'd love to see tonicA in dark mode.
I did some variations but didn’t manage to get them to look any good.
- Ploki wrote:
https://we.tl/t-GyOIVVEWEA
i swear this is the last gin tonic :D
@JBDS1
nice tron spin on the grey version :)
Looks Realy nice bro.. thank you !!!
there, pull requests on remaining three Gin&Tonics :) Grey (Dmitry's concept), Flat and "Wave" (the new blue one)
All Gin and Tonics are now included in the latest installer.
- larserik wrote:
Thanks guys, I hope you like the finished skin as much as you liked the preview.
I absolutely do! Fantastic work!
- Sjoerd van Geffen wrote:
The TR80R skin is coming together well enough now that I'm confident to show a preview of it. Thanks to some Chinese virus for the progress. I like how all the dark grey and orange with a sprinkle of green looks in Bitwig now, it has quite a similar feel.
@Magnus / Fredrik: I have been staring at the main.cushy file and hacking around a bit but can't figure out if the MIDI file icon can be moved away from the top left corner, or whether the morph lLEDs can be repositioned at all. Also, I wonder if it's possible to permanently attach an additional control to the GUI like the morph slider, for example with some functionality similar to the MacroTweak script. Do you perhaps have a hint or a clue?
So what goes on with this skin?
Thanks to all, great skins and v3.3.2rc2 works fine so far.
Loved Fredrik's skin but thought it would be nicer in pink 😉
Quite cool. Not my style, but it really looks smooth and clean. Well done! (=
- JBDS1 wrote:
Never have enough skins, right ?! :)))
Yeah, the more the better.
How do I download your skin?
- Manuel Senfft wrote:
Quite cool. Not my style, but it really looks smooth and clean. Well done! (=
tanks, i just had some fun, for a couple of months :)
- BURN.BRUNA wrote:
How do I download your skin?
hy, it not finished yet
- larserik wrote:- JBDS1 wrote:Yeah, the more the better.
Never have enough skins, right ?! :)))
:)))
- BURN.BRUNA wrote:
How do I download your skin?
where i can hear your beats ? :)
- BURN.BRUNA wrote:
https://soundcloud.app.goo.gl/CZygUdSQfEKgzrdi8
Super Nice !!!
I've got a new pull request with a fix for the tonicA skin. This version contains the correct backround with the dirt/metal flake overlay.
Just googled "Microtonic reskin" after owning this plugin for nearly 20 years and I'm blown away to discover not only reskins but also the vintage patches and more! Still one of my favourite drum VSTs. Thanks everyone.
Please help me
I have this problem with the new skins
Invalid Numbstrict at line 10 column 29 (offset 227).
Invalid Numbstrict at line 10 column 27 (offset 296).
Invalid Numbstrict at line 10 column 27 (offset 300).
Invalid Numbstrict at line 10 column 27 (offset 300).
i have Macbook 2011 - 10.13.6 High Sierra
Micro Tonic Version 3.3.
Big thanks for help
- Olli Treiber wrote:
Micro Tonic Version 3.3.
Check the about box. Is it version 3.3.3? Also, only use the skin selector included in the skin package found on our download page (Microtonic Skins 2022.03.21.dmg)
- Fredrik Lidström wrote:- Olli Treiber wrote:Check the about box. Is it version 3.3.3? Also, only use the skin selector included in the skin package found on our download page (Microtonic Skins 2022.03.21.dmg)
Micro Tonic Version 3.3.
Big Thanks for this Info and your help
Now it works !!!
Greetings
Are the separate images available somewhere for the Factory skin? Sorry if this has already been mentioned and I missed it. I noticed that it is compiled differently than the others in the Microtonic Skins folder.
By the way, the Factory skin is still my favorite :) I have fun switching the skins, but I always come back to that one. I thought I might try a few small changes to create a slightly different alternative skin.
- Joey Luck wrote:
Are the separate images available somewhere for the Factory skin? Sorry if this has already been mentioned and I missed it. I noticed that it is compiled differently than the others in the Microtonic Skins folder.
By the way, the Factory skin is still my favorite :) I have fun switching the skins, but I always come back to that one. I thought I might try a few small changes to create a slightly different alternative skin.
Check out the information about the pixel sequencer tool on the GitHub repo: https://github.com/fredli74/microtonic-skins
Thanks! I'll take a look.
- JBDS1 wrote:
Never have enough skins, right ?! :)))
did this ever get posted? Its definitely my style! amazing work!
- groooveq wrote:- JBDS1 wrote:did this ever get posted? Its definitely my style! amazing work!
Never have enough skins, right ?! :)))
I don't think it ever was released or shared.
- groooveq wrote:- JBDS1 wrote:did this ever get posted? Its definitely my style! amazing work!
Never have enough skins, right ?! :)))
Hy, here it the Luna Skin as is .. made by me after after another skin, i have one word wrong ( pitch mode, it was pitch mod ) sorry for that ... thanks for the nice words :)
Luna.zip(2.11MB, 417 downloads)
- JBDS1 wrote:
Never have enough skins, right ?! :)))
I really like the new modern gui with the blue indicators
But , when parameters have a bipolar value (eq, pan , amount) , it would make sense that the indicator actually reflects that value .
Meaning zero=zero , etc ., negative amount etc...
Liket his
Original versus How I think t should be
It would, yes, but there is only one knob animation, and it's used for every parameter. So I had to compromise.
wow, just had a look at the skins in the latest version, great work guys !
Can someone please tell where to download or send a link for the final working skins of Clockwork Orange, the bright blue/grey one from Ploki, Tron Legacy, tonicR, tonicR. Thanks a lot!
- Sjoerd van Geffen wrote:
The TR80R skin is coming together well enough now that I'm confident to show a preview of it. Thanks to some Chinese virus for the progress. I like how all the dark grey and orange with a sprinkle of green looks in Bitwig now, it has quite a similar feel.
@Magnus / Fredrik: I have been staring at the main.cushy file and hacking around a bit but can't figure out if the MIDI file icon can be moved away from the top left corner, or whether the morph lLEDs can be repositioned at all. Also, I wonder if it's possible to permanently attach an additional control to the GUI like the morph slider, for example with some functionality similar to the MacroTweak script. Do you perhaps have a hint or a clue?
Did you end up finishing this skin?
- colin wrote:
ultra-retro in the making :D
This looks fantastic! I find some of the skins really help me get results out of the instrument. I guess they set a mood ro something. Not sure. But it is a big feature for me. Thanks!!
- Fredrik Lidström wrote:
I've also completed the NeuTonic 🙄 skin I've been working on and pushed it to GitHub.
This one is my fav. Any chance you might add a dark mode of NeuTonic?
I realised there is a bug that never was fixed in the GitHub repo. Think I did a pull request but that fork and pull request are long gone now. (Not sure what happened, perhaps I killed my fork and yeah, well whatever.)
So if you download the "Microtonic Skins 2022.11.25" the background_x2.png is missing layers of metal flakes and dirt. It's all over the surface but most prominent below the "NOISE" section. (See image below.)
Might look like a minor thing but running in larger UI size it adds to the metal look imho.
If anyone wants to have the corrected version of the tonica skin you can find it here: https://l4rs3rik.github.io/microtonic/
Ah, seems the texture got lost when you did another small fix https://github.com/fredli74/microtonic-skins/commit/139a65847473d58f56a3d81f7ab791403d2b3b98
I like the texture. Do you want me to update it, or are you already working on it?
Update: Oh, I found the pull request, but yeah, you're right, it's deleted. Let me see if there's some way to restore it.
Update 2: Managed to restore the branch and merge it into main. Thank you, and sorry. Looks like human error on my part, I never merged it in the first place.
- Fredrik Lidström wrote:
Ah, seems the texture got lost when you did another small fix https://github.com/fredli74/microtonic-skins/commit/139a65847473d58f56a3d81f7ab791403d2b3b98
Yeah, the amount of layers in photoshop for this skin broke my brain. :D
I like the texture. Do you want me to update it, or are you already working on it?
I would be happy if you did the update. Thanks!
Update: Oh, I found the pull request, but yeah, you're right, it's deleted. Let me see if there's some way to restore it.
Update 2: Managed to restore the branch and merge it into main. Thank you, and sorry. Looks like human error on my part, I never merged it in the first place.
Ok, great that explains it. I’m guessing I might have seen the pull request on my fork if I hadn’t deleted the entire repository on my end.
Does anyone still have the Affinity files from the previous page.. the links are expired
- Ryan Dean wrote:
Does anyone still have the Affinity files from the previous page.. the links are expired
Not 100% sure but I don't think Ploki ever shared the Affinity Designer files rather the png output. (In case you happened to miss it, the finished great looking skins from Ploki are available in the "Microtonic Skins 2024.01.18" package on the download page here: https://soniccharge.com/download)
work in progress
- philter wrote:
work in progress
👍
...and also work in progress: KORG Electribe ESX1 Skin
These are all very nice!
so i just tried to run 2 microtonic instances in vsthost and i wanted to give each instance it´s own individual skin. BUT everytime i switch a Skin in one of the instances, it will automatically change the skins on BOTH instances. is there any way to give seperate microtonic instances each their own skin?
I love the electribe wow! 🤩
thx!
so here are three skins i made, they are still not perfect and i have to correct a
few things (like the mute button in the electribe skins) but i thought why not share
the skin in progress and get some feedback from you guys :)
so if you like test them out and let me know what you think of it.
i have also added some previews for other skins in progress.
have fun ;)
bLUES bROTHERS skin 0.8 by philton.zip(8.19MB, 126 downloads)
BTW: I noticed a strange glitch while testing my skins,
sometimes when I load one of my skins, the active trig keys in the step sequencer
are not displayed correct (which means the will not light up.)
fortunately i finally found out that switching to another microtonic presets
solves it. this thing almost made me crazy, I edited my glasseggs_x2 files again and again
and I just couldn't figure out the issue why it never worked when I tested it :)
hi guys! how can I install a new skin on my Microtonic without Microtonic Skins dmg file ??? Because downloading is restricted and I don't know where to take it/// help plz!
Philter - thanks for sharing these. I tried Blues Brothers and ESX1. Both are really nice though I am partial to Blues Brothers right now. Nice combination of colours and lightness/Darkness. Very nice work. Thank you and much appreciated.
Nice work philter. Thanks for sharing, I like the scatched up bluesbrother the best.
Great skins, guys! I am using darkone, but would love to have a bright one that is really smooth looking. The bright ones so far didnt impress me so much.
I've started work on a new skin. Aiming for some soft pushbuttons and Oberheim-Sem-ish metal backplate. Still a log way to go, might end up somewhere else..
This looks fantastic!
indeed, very cool skin!
- Christian F. wrote:
This looks fantastic!
- Karschnackelwackel wrote:
indeed, very cool skin!
Thank you guys, but I've come to a dead end with this skin.
Too bad, it looks sweet!
Fredrik- I have used several skins (including one of Larserik's excellent (Darkone) skins. In the end though I keep coming back to the factory default skin, which offers a great balance of clarity and function. Really a great skin. The one thing I would request (and I might be the only one) is for an easy way for a dummy like myself to change colours on the factory skin. What I would consider perfect would be numeric entries for text, foreground and background (I'll show my age and reference the method that was used in Daiichi Synth 1 for those old enough to remember that). I understand that there is a huge appeal to creating and having photorealistic skins and would not want to discourage that capability. I just would like the option to "tweak" some colours in an easy way when the mood strikes. When you guys have nothing else to do.....😉😁
tonicA mk2 with more color, upgraded panel lines and dark faders.
That's really nice Larserik! Excellent job as always!
thanks, if you want to try it out it's available here:
https://l4rs3rik.github.io/microtonic/
Thanks I will definitely do so! Awesome Larserik!
ha, nice one. I see you worked your way around the one-knob-animation problem. 😊
- AAV wrote:
Fredrik- I have used several skins (including one of Larserik's excellent (Darkone) skins. In the end though I keep coming back to the factory default skin, which offers a great balance of clarity and function.
Thanks AAV. There's been a lot of opinions about the default skin over the years. I've kept tweaking it and improving it but trying to stay with the same layout and estetics. Some love it, some hate it. Which is why the alternative skins are a great addition.
- AAV wrote:
I just would like the option to "tweak" some colours in an easy way when the mood strikes. When you guys have nothing else to do.....
A color theme function inside the plug-in would be cool, but as you mentioned, it would need to use more vector and less photorealism. It's possible to tweak and colorize the original images and make additional skins. I suppose one of the easiest ways is to do hue/saturation with colorize in Photoshop and macro it to run the same adjustment on all png files.
- Fredrik Lidström wrote:
ha, nice one. I see you worked your way around the one-knob-animation problem. 😊
Yes.. I had this heap of renders from yesteryear laying around so this was fun to try out.
Hey Larserik! I loaded up your TonicA mk2 skin. It's really a thing of beauty, like a whole new plugin. I find the balance between the metallic "instrument" itself and the colour elements (knobs, led's) to be just right. Really great work! Thanks for sharing!
- AAV wrote:
Hey Larserik! I loaded up your TonicA mk2 skin. It's really a thing of beauty, like a whole new plugin. I find the balance between the metallic "instrument" itself and the colour elements (knobs, led's) to be just right. Really great work! Thanks for sharing!
Good to hear that you like it, I'm quite happy with it myself. Brings a more accented look and "feel" to the UI compared to the first version imho.
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